Spacefish98 Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -6, D:1) a +0 robe (13, -2, D:1) a +0 ring mail (20, -17, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (20, 16, D:1) a ball python corpse (skeletalised by now) (22, 20, D:1) a quokka corpse (skeletalised by now) (38, -1, D:1) a +0 club (38, 0, D:1) a +2 helmet Level 2 of the Dungeon (14, 26, D:2) a jackal corpse (skeletalised by now) (20, 36, D:2) a +0 spear a gnoll corpse (skeletalised by now) (21, 35, D:2) a +0 whip a gnoll corpse (skeletalised by now) (21, 36, D:2) a +4 flail a +0 whip a hobgoblin corpse (skeletalised by now) (22, 7, D:2) a +0 dagger (22, 14, D:2) a +0 short sword 2 stones (30, 23, D:2) a hobgoblin skeleton (33, 32, D:2) a +2 dagger of venom (37, -3, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (38, 31, D:2) a parchment of Anguish (39, 51, D:2) a parchment of Slow (40, 50, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, -4, D:2) a +2 dagger of venom (42, 26, D:2) a +0 club (43, 17, D:2) a parchment of Summon Small Mammal (46, 40, D:2) a +0 sling a +0 club (46, 50, D:2) a +0 mace (49, 14, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gefeq's Weapon Shop a +0 club (5 gold) a +5 hand axe of flaming (356 gold) a +0 trident (38 gold) the +1 spear of Misconduct {drain, rElec} (268 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +5 scythe "Finisher" {speed, execute} (484 gold) It cannot be enchanted further. a +0 quarterstaff (55 gold) a +0 shortbow (33 gold) (11, 15, D:3) a +0 ring mail (12, 35, D:3) the +7 war axe "Dorood" {freeze, *Corrode rElec Str-5 SInv} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. (24, 2, D:3) a +0 spear (24, 32, D:3) a +0 leather armour (30, 0, D:3) a +0 hand axe (40, -1, D:3) a +0 mace a +0 dagger a +0 scale mail an orc skeleton (41, -1, D:3) a +0 whip an orc skeleton (42, -1, D:3) a +0 club 3 boomerangs an orc skeleton (44, 33, D:3) a +0 dagger (49, 26, D:3) a +0 dagger (52, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Adiruapn's Serpentskin Sales the serpent talisman of Tomorrow {+Inv} (585 gold) [serpent talisman] +Inv: It lets you turn invisible. a +0 ring mail of poison resistance (104 gold) the serpent talisman of Fullness {Rampage rN+} (507 gold) [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. a +0 ring mail of poison resistance (104 gold) a ring of poison resistance (unknown) (260 gold) the Spellbook of Iosis (283 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Ignite Poison Fire/Alchemy 4 Trog disapproves of the use of such an item. 6 poisoned darts (46 gold) (0, 1, D:4) 4 large rocks (20, -15, D:4) a +0 short sword 2 stones (22, -1, D:4) a +0 dagger (25, -24, D:4) a quill talisman (25, 8, D:4) a ball python skeleton (29, 8, D:4) a +0 ring mail (33, -10, D:4) a parchment of Foxfire (39, 13, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) a +0 short sword (1, 0, D:5) a +0 whip a stone a kobold corpse (1, 5, D:5) 14 gold pieces (31, -40, D:5) a +0 flail of protection a +2 scale mail of command the human corpse of Edmund