Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 4464699159847637280 44 Spectrina the Grave Robber (level 3, -3/24 HPs) Began as a Merfolk Necromancer on May 10, 2025. Slain by Sigmund ... wielding a +1 scythe of protection (6 damage) ... on level 2 of the Dungeon on May 11, 2025. The game lasted 00:08:35 (754 turns). Spectrina the Grave Robber (Merfolk Necromancer) Turns: 754, Time: 00:08:36 Health: -3/24 AC: 5 Str: 8 XL: 3 Next: 60% Magic: 0/6 EV: 11 Int: 16 God: Gold: 107 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . a - +0 dagger (spect) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois + (no helmet) rElec . e - +2 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - ring of see invisible HPRegen 0.24/turn i - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 spectral dagger (weapon) g - a +0 sling Armour b - a +0 robe (worn) e - a +2 cloak (worn) Jewellery i - a ring of poison resistance (worn) k - a ring of see invisible (worn) Scrolls d - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 0.6 Summonings + Level 4.1 Necromancy + Level 0.6 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 g - Grave Claw Necr 28% 2d9 6% 2 p - Summon Ice Beast Ice/Summ 3% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Summon Seismosaurus Egg Summ/Erth 2% N/A 87% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund looks weaker. Your +0 spectral dagger disappears. Your soul wisp touches Sigmund. You catch the helpless Sigmund completely off-guard! You hit Sigmund. Sigmund is heavily wounded. Your +0 spectral dagger misses Sigmund. Sigmund completely misses you. Your soul wisp touches Sigmund but does no damage. You hit Sigmund but do no damage. Sigmund is heavily wounded. Your +0 spectral dagger barely misses Sigmund. Your soul wisp touches Sigmund but does no damage. Sigmund hits you with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You closely miss Sigmund. Sigmund is heavily wounded. Your +0 spectral dagger hits Sigmund but does no damage. Your soul wisp touches Sigmund. You hit Sigmund but do no damage. Sigmund is heavily wounded. Your +0 spectral dagger closely misses Sigmund. Sigmund laughs darkly. Sigmund hits you with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Sigmund. You closely miss Sigmund. Sigmund is heavily wounded. Your +0 spectral dagger hits Sigmund but does no damage. Your soul wisp touches Sigmund. Sigmund barely misses you. You hit Sigmund. Sigmund is severely wounded. Your +0 spectral dagger hits Sigmund but does no damage. Your soul wisp touches Sigmund. You barely miss Sigmund. Sigmund is almost dead. Your +0 spectral dagger hits Sigmund but does no damage. Sigmund hits you with a +1 scythe of protection. You die... Sigmund begins carving another notch in his scythe. #.#..#### #..... #.##..†.. #..... #.###.... .#..... #.# ##..† ....... #.# #... #..(... #.####... ##.....#########...##... ...................##### #.....(@############ #......@# ##....*## #..... #...... #...... #...... ##>.<.. You could see Sigmund (invisible, weak, ally target, soul-splintered), a friendly +0 spectral dagger and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms A giant cockroach (D:3) 5 hobgoblins 2 jackals A quokka (D:2) 2 ball pythons (D:3) 3 bats 4 frilled lizards 3 goblins 3 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) A quokka (D:2) 2 frilled lizards (D:2) 2 goblins A kobold (D:1) 7 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spectrina the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:2 | Reached XP level 2. HP: 16/19 MP: 5/5 142 | D:2 | Learned a level 2 spell: Grave Claw 245 | D:3 | Reached skill level 4 in Necromancy 317 | D:4 | Noticed Duvessa 317 | D:4 | Noticed Dowan 352 | D:3 | Reached XP level 3. HP: 23/24 MP: 6/6 708 | D:2 | Learned a level 3 spell: Summon Ice Beast 725 | D:2 | Noticed Sigmund 754 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, serial_bayou_pond_e D:2: layout_rooms, hellmonk_ecumenical_altar_prayer_group, uniq_sigmund D:3: minmay_diamond_boxcup, layout_basic D:4: layout_cave_pools, serial_shops, shop, shop, shop, serial_column_ruins, column_ruins_hut_ruined, column_ruins_square_medium, column_ruins_grid_2, column_ruins_open_tiny, column_ruins_columns_straight, column_ruins_columns_dead_end, grunt_decor_clamped, uniq_duvessa, uniq_ijyb, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 4 | 4.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.1 Summonings | | 0.6 Ice Magic | | 0.6 Action || total ---------------------------++------- Melee: Dagger || 112 Cast: Soul Splinter || 12 Use: Scroll || 1 Potion || 2 Stab: Sleeping || 7 Distracted || 1 Armour: Robe || 69 Dodge: Dodged || 81