Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 3842468944253107631 21 Spectrina the Grave Robber (level 2, -1/19 HPs) Began as a Merfolk Necromancer on May 11, 2025. Killed from afar by a white imp (11 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:05:17 (441 turns). Spectrina the Grave Robber (Merfolk Necromancer) Turns: 441, Time: 00:05:18 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 83% Magic: 3/5 EV: 11 Int: 14 God: Gold: 84 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 dagger (drain) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) j - a +0 dagger Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of silence {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of magic e - 2 potions of brilliance {unknown} i - 2 potions of curing {unknown} Skills: - Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 3.6 Necromancy + Level 0.7 Earth Magic + Level 1.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 5% 1 g - Grave Claw Necr 22% 2d8 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 11% 2d6 16% 3 Animate Dead Necr 11% N/A 47% 4 Leda's Liquefaction Alch/Erth 2% N/A 83% 4 Petrify Alch/Erth 4% N/A 83% 4 Curse of Agony Necr 11% N/A 83% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. Found 12 gold pieces. Found a sedimented purple potion. There is an open door here. You now have 84 gold pieces (gained 12). i - 2 sedimented purple potions (gained 1) A centaur comes into view. Found a fizzy white potion. e - 2 fizzy white potions (gained 1) A white imp comes into view. Unknown command. Found a sling. The white imp shouts, "Quit, thou yeasty swag-bellied frater!" Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (chance to affect: 53%) The white imp resists with significant effort. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (chance to affect: 53%) A fragment of the white imp's soul is dislodged from its body. The white imp looks weaker. The white imp gestures at you. The puff of frost hits you. Your soul wisp completely misses the white imp. You aren't carrying any items that you can evoke. Your soul wisp touches the white imp but does no damage. The white imp gestures at you. The puff of frost hits you. Unknown command. Your soul wisp misses the white imp. You barely miss the white imp. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... .# ##'######## #.# .# #.# #.# .# #.##### #.# .####.<...# #.# +### ....'.....# #.# ..... ...##.....# ####.##....) .#.##.....# #........... <#.##.....# #......#+### ##.##.....# #...@..# #.##.....# #...5..# #.##.....# #..*...# #.##.....# #......# #.....# #......+ #.....# #......# #.....# #......# .......# You could see a white imp (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) An orc (D:5) A hobgoblin (D:2) A bat (D:2) 3 goblins (D:2) 7 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A quokka (D:2) A ball python (D:2) 2 kobolds (D:3) A rat (D:2) 6 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spectrina the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:2 | Reached skill level 1 in Alchemy 98 | D:2 | Reached XP level 2. HP: 17/19 MP: 1/5 111 | D:2 | Learned a level 2 spell: Grave Claw 326 | D:5 | Entered Level 5 of the Dungeon 347 | D:5 | Noticed a scorpion 394 | D:6 | Noticed a centaur 441 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_cross D:2: layout_basic D:3: layout_basic, uniq_natasha D:4: layout_loops_ring, nicolae_overflow_crystal_walls, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_tiny_flanked, serial_shops, nicolae_shop_tiny_real_fake_doors, kennysheep_cross_room D:5: layout_basic, minmay_temple_entry_tees, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_broadway_b, co_window_corner_ca, co_window_corner_b, co_window_of_opportunity_b, glass_columns_c, glass_columns_a, nicolae_elevator_lobby_asterisk D:6: layout_basic, kennysheep_generic_room_7 Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 3.6 Earth Magic | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Soul Splinter || 13 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 30