Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 5462485444730142717 21 Spectrina the Grave Robber (level 2, -7/18 (19) HPs) Began as a Merfolk Necromancer on May 12, 2025. Mangled by a hell rat (8 damage) ... in a sewer. The game lasted 00:03:13 (330 turns). Spectrina the Grave Robber (Merfolk Necromancer) Turns: 330, Time: 00:03:14 HP: -7/18 (19) AC: 2 Str: 8 XL: 2 Next: 87% MP: 0/5 EV: 14 Int: 14 God: Gold: 33 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on berserk cooldown, slowed, lightly drained, quick A: nimble swimmer 2, mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 g - Grave Claw Necr 24% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 (( Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a hell rat (moderately wounded, chance to affect: 46%) The hell rat resists with some effort. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (moderately wounded, chance to affect: 46%) A fragment of the hell rat's soul is dislodged from its body. The hell rat looks weaker. Your soul wisp touches the hell rat but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a hell rat (moderately wounded, weak, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the hell rat. The hell rat is heavily wounded. The hell rat is pinned in place! The last of your harvested death is exhausted. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your soul wisp touches the hell rat but does no damage. You feel a strong urge to attack something. Your soul wisp touches the hell rat but does no damage. Your soul wisp touches the hell rat. Your legs become a tail as you enter the water. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The hell rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Things that are here: a rat corpse; a rat corpse Unknown command. You hit the hell rat. The hell rat is severely wounded. Your soul wisp touches the hell rat but does no damage. The hell rat bites you! You die... ##### ###..~### #...~~~.# ##..~....## #~~~###.†~# ##..##~##..## #~.~#..~#~@~# #~~##~~!##r†# #.~#~~~?!#*.# #..'*~~!∩#∩∩# #~~# #~~# #.~## ##~.# #~~~# #~.~# ##~~## ##~~## #...###.~.# You could see a hell rat (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:3) An endoplasm (D:1) 2 frilled lizards 3 rats 7 creatures vanquished. Vanquished Creatures (collateral kills) A river rat (Sewer) A ribbon worm (D:2) A ball python (D:1) 3 rats (Sewer) 6 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spectrina the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:2 | Found Rimim's Weapon Shop. 123 | D:2 | Found Qagugh's Antique Weapon Boutique. 200 | D:3 | Reached XP level 2. HP: 17/19 MP: 5/5 211 | D:3 | Found a glowing drain. 231 | D:3 | Learned a level 2 spell: Grave Claw 234 | Sewer | Entered a sewer 279 | Sewer | Reached skill level 4 in Necromancy 330 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, chequers_ecumenical_altar_island, serial_park_tiny_2, hangedman_abyss_or_decor_stabs, minmay_misc_feat_room, nicolae_houndstooth_variations D:2: minmay_door_path, layout_basic, serial_shops, shop, shop, nicolae_shop_bimaterial_pillars, nicolae_shop_overgrown_old_shop, nicolae_lakefront_shop, chequers_serial_rivers_micro_c D:3: layout_loops_ring, mainiacjoe_overflow_paths, nicolae_overflow_crystal_walls, cheibrodos_sewer_entry_bend, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_clump_medium, infiniplex_forest_end_double, infiniplex_forest_corner_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_corner_1, minmay_starry_boxes Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 38 Tailslap || 1 Cast: Soul Splinter || 12 Grave Claw || 2 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 21 Dodge: Dodged || 20