Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 3246593570729834683 2 Spectrina the Grave Robber (level 1, 0/13 HPs) Began as a Merfolk Necromancer on May 12, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (127 turns). Spectrina the Grave Robber (Merfolk Necromancer) Turns: 127, Time: 00:00:51 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 9% 2 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Curse of Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (purple smoke, moderately wounded, chance to affect: 53%) The gnoll resists with significant effort. Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 53%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp barely misses the gnoll. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 53%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 53%) You miscast Soul Splinter. Nothing appears to happen. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You die... # #.##.# # #.##.# ####.##.# .....##.# .######.########## .# ###.#........# .#. ..#.#.######.# .#.##.#.#.# #.# .#.##.#.#.# #@# .#....#.#.# #j# .#....#.#.# #.# ........#.# #.# .#......#.# #.# .#......#.# #.# .#.######.# #.# j#.######.# #.# #........# #.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spectrina the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Soul Splinter || 5 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 6