Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 9171835505830746479 689 Spectrina the Magician (level 7, 0/40 HPs) Began as a Djinni Necromancer on Mar 18, 2026. Slain by a crocodile zombie (8 damage) ... in an ossuary. The game lasted 00:21:03 (1946 turns). Spectrina the Magician (Djinni Necromancer) Turns: 1946, Time: 00:21:04 Health: 0/40 AC: 3 Str: 7 XL: 7 Next: 95% Gold: 286 EV: 11 Int: 18 God: SH: 0 Dex: 11 rFire + + . (33%) f - +3 dagger rCold x . . (150%) d - orb {Glass} rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . h - amulet of wildshape Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clumsy 1, frail 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer and Ossuary. You collected 286 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +3 dagger (weapon) i - a +2 dagger of venom Missiles c - 6 javelins g - 2 curare-tipped darts Armour b - a +0 robe (worn) d - an orb of glass (worn) e - a +0 pair of gloves (worn) Jewellery h - an amulet of wildshape (worn) j - a ring of protection from fire Wands f - a wand of mindburst (17) a - a wand of flame (17) Scrolls c - 2 scrolls of identify {unknown} e - 3 scrolls of revelation {unknown} h - a scroll of fear {unknown} k - a scroll of teleportation {unknown} m - a scroll of butterflies {unknown} n - a scroll of brand weapon {unknown} q - 2 scrolls of vulnerability {unknown} u - a scroll of blinking {unknown} Potions d - 2 potions of attraction {unknown} f - a potion of might {unknown} j - 3 potions of curing {unknown} M - a potion of mutation l - a potion of experience {unknown} w - a potion of heal wounds i - a potion of invisibility o - a potion of enlightenment {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy * Level 2.3 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 60% 2d11 1% 2 c - Vampiric Draining Necr 30% 2d8 2% 3 d - Animate Dead Necr 30% N/A 7% 4 e - Curse of Agony Necr 30% N/A 21% 5 f - Apportation Tloc 60% N/A 1% 1 g - Searing Ray Conj 60% 2d6 1% 2 h - Static Discharge Conj/Air 60% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are clumsy. (Dex -3) You are frail. (-10% HP) Message History The crocodile zombie is lightly damaged. You are struck by an arc of lightning. The crocodile zombie is struck by an arc of lightning! The crocodile zombie is moderately damaged. You are struck by an arc of lightning. The lightning grounds out. The crocodile zombie barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile zombie is struck by an arc of lightning. The crocodile zombie is moderately damaged. You are struck by an arc of lightning. The lightning grounds out. The crocodile zombie bites you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The crocodile zombie bites you but does no damage. The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The crocodile zombie bites you! You die... ###~#≈##~~#≈#≈## #.#.~P~.#P~###≈# #+#+#'#.~~#+#~##≈≈## +......~.~~~~~..### #.#####.#####~~#~# +. #.#...#~.P#≈# #.' #.#...'~#~### +Z# #.#...#~+.~# #.# #@#####~#≈#### +.+ #Z+.Z.#Z+~~.##≈# #.#####.#####~##≈≈≈# +Z#..∩#.#...#...##≈# #.'.∩.#.#...'~~#~#~# +.#...#.#...#...~~### #.#####.#####.###≈≈≈## +......~~~..~.~P~≈≈#≈# #+#+#+#.~.#~~.~~~~≈#≈# You could see a crocodile zombie. Vanquished Creatures 3 kobold brigands (Sewer) 4 human zombies (D:4) 2 hounds (D:4) A bullfrog zombie (Ossuary) 3 mummies (Ossuary) A howler monkey zombie (Ossuary) A river rat (Sewer) 4 adders 2 hound zombies (Ossuary) A dart slug (D:3) 2 ribbon worms (Sewer) An orc (D:4) 8 endoplasms 2 hobgoblins (D:4) 4 jackals (D:4) A quokka (D:3) 5 ball pythons 2 ball python zombies (Ossuary) 2 bats A goblin (D:4) 7 kobolds 2 orc draugrs (D:4) 2 orc zombies (D:4) 4 rats 65 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (Sewer) A clockroach (D:3) 2 adders A ribbon worm (D:4) An endoplasm (Sewer) A hobgoblin (D:1) A ball python (D:4) A frilled lizard (D:1) 2 kobolds A rat (D:3) 12 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spectrina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Spectrina set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 261 | D:3 | Reached XP level 2. HP: 20/21 MP: 0/0 278 | D:3 | Found a basalt altar of Yredelemnul. 278 | D:3 | Encountered a weeping skull 376 | D:3 | Reached XP level 3. HP: 24/25 MP: 0/0 376 | D:3 | Learned a level 1 spell: Apportation 416 | D:3 | Found a glowing drain. 445 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 457 | Sewer | Entered a sewer 604 | Sewer | Encountered a kobold brigand 604 | Sewer | Encountered a kobold brigand 612 | Sewer | Killed a kobold brigand 613 | Sewer | Reached XP level 5. HP: 30/35 MP: 0/0 613 | Sewer | Learned a level 2 spell: Searing Ray 617 | Sewer | Reached skill level 5 in Spellcasting 617 | Sewer | Reached skill level 5 in Conjurations 617 | Sewer | Reached skill level 5 in Hexes 617 | Sewer | Reached skill level 5 in Summonings 617 | Sewer | Reached skill level 5 in Necromancy 617 | Sewer | Reached skill level 5 in Translocations 617 | Sewer | Reached skill level 5 in Forgecraft 617 | Sewer | Reached skill level 5 in Fire Magic 617 | Sewer | Reached skill level 5 in Ice Magic 617 | Sewer | Reached skill level 5 in Air Magic 617 | Sewer | Reached skill level 5 in Earth Magic 617 | Sewer | Reached skill level 5 in Alchemy 617 | Sewer | Reached skill level 1 in Evocations 617 | Sewer | Reached XP level 6. HP: 23/40 MP: 0/0 983 | Sewer | Reached XP level 7. HP: 39/45 MP: 0/0 983 | Sewer | Learned a level 2 spell: Static Discharge 1410 | D:4 | Found a sand-covered staircase. 1422 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1422 | D:4 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 1545 | Ossuary | Entered an ossuary 1946 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic D:2: kennysheep_big_flooded_room, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, hangedman_decor_push D:3: layout_rooms, yredelemnul_forgotten_temple_becter, nicolae_overflow_four_feature_corners, portal_sewer_entry_a, kennysheep_boxes D:4: layout_rooms, lemuel_blue_sif_altar, serial_shops, shop, nicolae_ossuary_entry_catacombs Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Forgecraft | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Evocations | 1 2 | 2.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 51 | 22 | 66 || 139 Melee: Dagger | 51 | 22 | 66 || 139 Cast: Soul Splinter | 12 | 6 | 1 || 19 Vampiric Draining | | 11 | 19 || 30 Searing Ray | | 16 | 17 || 33 Apportation | | 6 | 5 || 11 Static Discharge | | | 8 || 8 Animate Dead | | | 1 || 1 Grave Claw | | | 1 || 1 Drink: Heal wounds | | | 1 || 1 Invisibility | | | 1 || 1 Magic | | | 1 || 1 Mutation | | | 1 || 1 Stab: Sleeping | 3 | | 2 || 5 Invisible | | | 1 || 1 Armour: Robe | 23 | 21 | 80 || 124 Dodge: Dodged | 30 | 24 | 57 || 111