Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 2916813089470026431 552 Spectrina the Magician (level 7, -6/45 HPs) Began as a Djinni Necromancer on Mar 20, 2026. Mangled by a gnoll sergeant ... wielding a +0 spear (12 damage) ... on level 5 of the Dungeon. The game lasted 00:08:18 (874 turns). Spectrina the Magician (Djinni Necromancer) Turns: 874, Time: 00:08:18 Health: -6/45 AC: 2 Str: 7 XL: 7 Next: 55% Gold: 100 EV: 11 Int: 19 God: SH: 0 Dex: 18 rFire + + . (33%) g - +9 mace of Wyrd {freeze, Dex+5} rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +2 vampiric trident d - a +1 dagger of venom g - the +9 mace of Wyrd (weapon) {freeze, Dex+5} (You found it on level 4 of the Dungeon) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour b - a +0 robe (worn) f - a +2 kite shield h - the +2 scale mail of Disaster {Archery, MP+9} (You took it off an orc on level 4 of the Dungeon) MP+9: It affects your magic capacity (+9). It cannot be enchanted further. Talismans e - a granite talisman Wands e - a wand of paralysis (10) f - a wand of mindburst (14) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} Potions d - 2 potions of lignification {unknown} f - 2 potions of moonshine {unknown} j - 2 potions of might {unknown} k - 3 potions of curing {unknown} l - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 62% 2d11 1% 2 c - Vampiric Draining Necr 31% 2d8 1% 3 d - Animate Dead Necr 31% N/A 7% 4 e - Curse of Agony Necr 31% N/A 19% 5 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Momentum Strike Conj/Tloc 62% 3d9 1% 2 h - Mephitic Cloud Conj/Alch/Air 31% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Momentum Strike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, weak, ally target, soul-splintered, 88% to hit) The concentrated momentum hits the ogre! The ogre is severely wounded. You are unable to move. * * * LOW HITPOINT WARNING * * * The ogre misses you. Your soul wisp touches the ogre. Casting: Momentum Strike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (almost dead, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the ogre! You kill the ogre! * * * LOW HITPOINT WARNING * * * You start resting. You are able to move again. There is a stone staircase leading up here. k - 3 blue potions (gained 2) You see here a +0 rapier. You reach down and open the door. You encounter a gnoll sergeant and 4 gnolls. A gnoll is quivering a throwing net. The gnoll shouts! x4; The gnoll sergeant shouts! Found a viscous black potion. There are monsters nearby! Unknown command. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a +0 rapier. You struggle against the net. Your soul wisp disappears in a puff of smoke! Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll barely misses you. x2 You shred the net and break free! The gnoll barely misses you. The gnoll sergeant hits you from afar with a +0 spear! You die... ......r##.....## ........#......# ........#.<....# ........§......+ .......##......# .####..################ . ## #..##.... ##(.....##... # #...+....j#.....)...... #...#.!..jjj@.<........ ...##....j#.r.......... ...##.... ##......##... ....##### #......# ## #......# #......# #......# #......# #.###+## You could see a gnoll sergeant, 4 gnolls and a friendly quokka (summoned). Vanquished Creatures 2 ogres (D:5) A scorpion (D:4) A howler monkey (D:4) A hound (D:4) An orc priest (D:4) 2 iguanas (D:4) 2 orc wizards (D:3) 8 orcs 2 endoplasms A hobgoblin (D:2) A jackal (D:1) 3 quokkas A bat (D:3) 3 frilled lizards 2 goblins A rat (D:2) 32 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A gnoll (D:5) An adder (D:2) A shadow imp (D:5) A dart slug (D:2) A ribbon worm (D:3) 2 orcs An endoplasm (D:1) A jackal (D:1) A quokka (D:3) 2 bats A goblin (D:1) A kobold (D:4) 15 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spectrina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Spectrina set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:2 | Reached XP level 2. HP: 21/21 MP: 0/0 225 | D:4 | Encountered a scorpion 238 | D:4 | Killed a scorpion 239 | D:4 | Reached XP level 3. HP: 18/25 MP: 0/0 239 | D:4 | Learned a level 1 spell: Summon Small Mammal 239 | D:4 | Reached XP level 4. HP: 23/31 MP: 0/0 388 | D:5 | Entered Level 5 of the Dungeon 403 | D:5 | Encountered an ogre 404 | D:5 | Encountered a water moccasin 406 | D:5 | Reached XP level 5. HP: 35/35 MP: 0/0 406 | D:5 | Learned a level 2 spell: Momentum Strike 446 | D:3 | Reached skill level 5 in Spellcasting 446 | D:3 | Reached skill level 5 in Conjurations 446 | D:3 | Reached skill level 5 in Hexes 446 | D:3 | Reached skill level 5 in Summonings 446 | D:3 | Reached skill level 5 in Necromancy 446 | D:3 | Reached skill level 5 in Translocations 446 | D:3 | Reached skill level 5 in Forgecraft 446 | D:3 | Reached skill level 5 in Fire Magic 446 | D:3 | Reached skill level 5 in Ice Magic 446 | D:3 | Reached skill level 5 in Air Magic 446 | D:3 | Reached skill level 5 in Earth Magic 446 | D:3 | Reached skill level 5 in Alchemy 583 | D:4 | Reached XP level 6. HP: 29/40 MP: 0/0 609 | D:4 | Identified the +9 mace of Wyrd {freeze, Dex+5} 690 | D:5 | Encountered a black bear 718 | D:4 | Identified the +2 scale mail of Disaster {Archery, MP+9} 721 | D:4 | Reached XP level 7. HP: 35/45 MP: 0/0 721 | D:4 | Learned a level 3 spell: Mephitic Cloud 874 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, uniq_jessica D:3: kennysheep_big_flooded_room, layout_basic, nzn_wu_jian_council_hall, minmay_overflow_temple_star_quad, kennysheep_cross_room, serial_bayou_pond_d, darby_harvest_season D:4: layout_basic, nicolae_sif_muna_just_conduit D:5: cheibrodos_barr_body, layout_gridville, kennysheep_slug_shrine, minivault_25, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Forgecraft | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 30 | 29 | 17 || 76 Melee: Dagger | 30 | 13 | || 43 Trident | | 13 | || 13 Mace | | 3 | 17 || 20 Cast: Soul Splinter | 5 | 19 | 6 || 30 Summon Small Mamm | | 15 | 7 || 22 Vampiric Draining | | 14 | || 14 Momentum Strike | | 3 | 1 || 4 Grave Claw | | 1 | 2 || 3 Stab: Sleeping | 1 | 2 | || 3 Armour: Robe | 16 | 23 | 13 || 52 Dodge: Dodged | 24 | 22 | 16 || 62