Sperinal Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (4, 5, D:1) a +0 short sword (9, 2, D:1) a +0 short sword (9, 10, D:1) 6 stones (10, 1, D:1) a +0 mace (10, 4, D:1) a +0 leather armour (10, 7, D:1) 4 stones a +0 dagger (14, 9, D:1) a +0 spear (16, 1, D:1) a +0 short sword (17, -8, D:1) a +0 club (18, 9, D:1) a +0 club (25, -11, D:1) a +0 dagger (33, 15, D:1) 2 poisoned darts (36, -8, D:1) 2 poisoned darts (40, 0, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Tauconed's Weapon Emporium a +0 dagger (24 gold) a +4 glaive of protection (357 gold) 7 stones (8 gold) a +0 quarterstaff (48 gold) a +0 spear (36 gold) a +1 spear of flaming (148 gold) a +0 flail (42 gold) a +0 dagger (24 gold) (0, 0, D:2) a +0 robe (3, 28, D:2) a +0 short sword (10, 37, D:2) a +0 club (12, 5, D:2) a +0 club (15, 27, D:2) 3 javelins (19, 37, D:2) a +0 short sword (36, 5, D:2) a +0 ring mail (41, 21, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (43, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (3, 9, D:3) a +0 dagger (6, 6, D:3) a +0 sling an orc corpse (9, 0, D:3) a bat corpse (10, -2, D:3) a +0 club a +0 leather armour an orc corpse (12, -24, D:3) a +0 leather armour (14, -21, D:3) a jackal corpse (14, -19, D:3) a jackal corpse (14, 2, D:3) a rat corpse (15, -19, D:3) a ball python corpse (20, -24, D:3) a +0 short sword (21, -17, D:3) the amulet of Waydgh {Spirit rN+ Str+3 Stlth+} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a potion of lignification (still there?) (23, -23, D:3) a +0 chain mail (23, -16, D:3) a +0 ring mail