Spooktober Level 1 of the Dungeon (4, -7, D:1) a +0 ring mail (5, -12, D:1) a +0 dagger (6, -11, D:1) a +0 ring mail (15, 19, D:1) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, 0, D:1) a bat skeleton (23, 4, D:1) a kobold skeleton (35, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -6, D:1) a +0 robe (44, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (14, -5, D:2) a +0 dagger a goblin corpse (26, -6, D:2) a +0 club a goblin corpse (30, -7, D:2) a +0 war axe (32, -21, D:2) a quill talisman (36, -7, D:2) a ball python corpse (41, -21, D:2) a +0 spear (41, -15, D:2) a ribbon worm corpse (46, -15, D:2) a potion of invisibility (51, -17, D:2) a +0 ring mail (52, -13, D:2) the +7 war axe of Jiloss {venom, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen)