Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7803794335533179956 0 Springx the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Nov 29, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (45 turns). Springx the Caller (Merfolk Summoner) Turns: 45, Time: 00:00:45 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Springx the Merfolk Summoner. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic restored. A quokka comes into view. Your rat disappears in a puff of smoke! You closely miss the quokka. The quokka closely misses you. The quokka misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. Your quokka bites the quokka but does no damage. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. Your quokka barely misses the quokka. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you but does no damage. Your quokka completely misses the quokka. The quokka bites you. Your quokka closely misses the quokka. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. You die... ##### #....## #.##..## #..##..## ##.......## ##..##.#...## ##r@.#..##...## ##..#.#..###...# ##.r##..#.# ##..## ##..###.##.# ##..# #.##..## #..#.# ##...# #.?..## #..... #....# #...## #.#### #.<.## #... #.. #....# #.## #.# ##...# You could see a quokka (ally target) and a friendly quokka (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Springx the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 2 Armour: Robe || 5 Dodge: Dodged || 3