Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13696340960281852455 64 SquiddBoi the Chiller (level 4, -3/32 HPs) Began as a Merfolk Ice Elementalist on Aug 23, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:13:37 (1048 turns). SquiddBoi the Chiller (Merfolk Ice Elementalist) Turns: 1048, Time: 00:13:37 Health: -3/32 AC: 2 Str: 8 XL: 4 Next: 12% Magic: 0/7 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . h - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 whip h - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation g - a scroll of blinking {unknown} j - a scroll of silence m - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of might {unknown} i - a potion of moonshine {unknown} k - 2 potions of haste {unknown} Talismans l - a rimehorn talisman Skills: + Level 1.1 Fighting + Level 0.6 Maces & Flails + Level 3.5 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 5.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Summon Ice Beast Ice/Summ 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. A gnoll comes into view. It is wielding a +0 flail. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll shouts! You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. There is a stone staircase leading up here. You can't go down here! Okay, then. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 flail! You die... ..................# .......... ....##.##....####.# .......... ....##..#....# #.# .......... ###.###.....#####.## .......... #.# ##..........)# #######.## #.#####.#######..# #.# ###.......##....#..# #.# .................j.### #.#.# ###.....#.......@....# #.#.# #...................##### #.#.# #######.#................# #.#.# ........#................# #.#.# ........#................###.#.# ........#................##..#.# ........#................'.....# ........#....(...........##.#### ........#............######.# You could see a gnoll. Vanquished Creatures 2 gnolls 2 adders (D:2) 3 endoplasms A giant cockroach (D:1) 7 hobgoblins An orc (D:2) 3 ball pythons 4 bats A frilled lizard (D:1) 2 goblins A kobold (D:2) A rat (D:1) 28 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SquiddBoi the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 494 | D:1 | Reached XP level 3. HP: 3/24 MP: 1/6 496 | D:1 | HP: 1/24 [frozen (3)] 562 | D:1 | Learned a level 3 spell: Summon Ice Beast 993 | D:2 | Reached skill level 1 in Fighting 1038 | D:2 | Reached skill level 5 in Ice Magic 1038 | D:2 | Reached XP level 4. HP: 13/32 MP: 0/7 1048 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, serial_bayou_pond_d, serial_bayou_ford_a D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Fighting | 1 | 1.1 Ice Magic | 5 | 5.0 Maces & Flails | | 0.6 Stealth | | 2.7 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 36 | || 36 Club | 60 | 4 || 64 Cast: Freeze | 28 | 1 || 29 Summon Ice Beast | 1 | || 1 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 92 | 4 || 96 Dodge: Dodged | 92 | 4 || 96