Stahlin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -13, D:1) a +0 club (5, -9, D:1) a +0 dagger (5, -2, D:1) a ball python skeleton (8, -34, D:1) a +0 club (14, -3, D:1) a +0 spear (15, 0, D:1) a rat skeleton (16, 5, D:1) a +0 ring mail (24, -31, D:1) a +0 spear (33, -12, D:1) a +0 mace (37, -31, D:1) a rat corpse (skeletalised by now) (40, -11, D:1) a bat skeleton (41, -12, D:1) a +0 flail (48, 14, D:1) a +0 robe (49, -24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail (13, 18, D:2) a +0 leather armour (14, 22, D:2) a bat corpse (skeletalised by now) (15, 25, D:2) a +0 dagger a kobold skeleton (17, 22, D:2) a +0 whip a ball python skeleton a kobold skeleton (17, 31, D:2) a quokka skeleton (17, 32, D:2) a +0 short sword a kobold skeleton (26, 7, D:2) a +0 flail (28, 32, D:2) 4 boomerangs (33, 25, D:2) a frilled lizard skeleton (38, 25, D:2) a +0 robe (42, 29, D:2) a +3 chain mail (43, 26, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +2 hand axe of venom a +2 scale mail of cold resistance (3, -10, D:3) a +0 flail a +0 leather armour (6, -48, D:3) a jackal corpse (skeletalised by now) (16, -7, D:3) a +0 ring mail (26, -1, D:3) a +0 short sword an orc skeleton (33, -1, D:3) a +0 dagger (34, -19, D:3) an adder corpse (skeletalised by now) (34, -18, D:3) an adder corpse (skeletalised by now) (37, -23, D:3) an adder corpse (skeletalised by now) (40, -11, D:3) a ball python skeleton (46, -46, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (19, -11, D:4) a +0 falchion (33, -11, D:4) a quokka skeleton (37, 10, D:4) a +0 dagger (46, 2, D:4) a +0 dagger a goblin skeleton (46, 21, D:4) a +0 barding (49, -7, D:4) a hound skeleton (50, 22, D:4) a +0 whip a throwing net a +0 spear (52, 22, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (7, -12, D:5) the +0 dagger "Ufoh" {drain, *Noise Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (15, -5, D:5) a +0 leather armour (17, 9, D:5) a +0 hand axe an orc skeleton (19, 30, D:5) a +0 hand axe an orc skeleton (22, 10, D:5) a +0 mace (23, 10, D:5) a +0 scale mail a +0 hand axe an orc skeleton (23, 25, D:5) a +0 hand axe (31, 23, D:5) a +0 glaive (37, -4, D:5) a +0 short sword (40, 17, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, -1, D:6) a +0 giant club an ogre corpse (skeletalised by now) (4, -1, D:6) an adder corpse (skeletalised by now) (5, 53, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (8, 19, D:6) an adder corpse (12, 5, D:6) a +0 dagger (17, 43, D:6) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (19, 29, D:6) the +0 pair of gloves "Siojuf" {rElec rCorr Int-4 SInv} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (25, 28, D:6) an adder skeleton (29, 27, D:6) a +0 glaive (30, 28, D:6) a +0 short sword (39, 35, D:6) a black bear skeleton (41, 4, D:6) a +0 chain mail (43, 1, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a hound corpse (18, 2, D:7) a +1 great sword (still there?) a +0 robe (still there?) (25, -7, D:7) 4 poisoned darts (25, -4, D:7) a +2 war axe (still there?) a +0 robe (still there?) (49, -6, D:7) 13 gold pieces the Ecumenical Temple