Stahlin Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 20, D:1) a rat skeleton (3, 21, D:1) a +0 dagger a ball python corpse (skeletalised by now) (4, 14, D:1) 5 stones (5, 0, D:1) a +0 club (7, 1, D:1) a +0 club (13, 26, D:1) a +0 pair of gloves (14, 28, D:1) a +0 pair of boots (15, 18, D:1) a +0 club 2 stones a rat skeleton a kobold skeleton a jackal skeleton a jackal skeleton a jackal skeleton (17, 29, D:1) 2 stones (31, 3, D:1) a rat corpse (skeletalised by now) (35, 1, D:1) a +0 ring mail (37, -5, D:1) 4 stones (40, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion a +2 animal skin a +0 helmet a +0 dagger a +0 dagger a hobgoblin skeleton the hobgoblin skeleton of Robin a goblin skeleton (0, 1, D:2) a +0 dagger (2, -2, D:2) a +0 dagger a +0 sling a +0 club a goblin skeleton (3, -2, D:2) a +0 dagger a goblin skeleton (4, -2, D:2) a +0 dagger a goblin skeleton a goblin skeleton (8, 1, D:2) a +0 club (9, 3, D:2) a +0 club a ball python skeleton a goblin skeleton (16, 6, D:2) a +0 cloak (18, -4, D:2) a +0 club (18, 7, D:2) a quokka skeleton (18, 8, D:2) a quokka skeleton (19, -16, D:2) 3 poisoned darts (19, 1, D:2) a +0 robe (26, -1, D:2) a quokka corpse (skeletalised by now) (31, 5, D:2) a rat skeleton (35, -17, D:2) a +0 rapier (36, 25, D:2) a +0 club (40, 12, D:2) a +2 cloak a +0 dagger (42, 9, D:2) a quokka corpse (skeletalised by now) (48, -9, D:2) 2 poisoned darts (50, 6, D:2) 6 poisoned darts (53, 12, D:2) a staff of death (58, -1, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Keofuskusk's Antique Weapon Emporium a +2 dagger of venom (403 gold) a +2 vampiric long sword (630 gold) a +2 short sword of speed (588 gold) a +0 halberd of venom (190 gold) a +0 arbalest (126 gold) a +0 broad axe (112 gold) a +0 arbalest (126 gold) the +1 executioner's axe of the Mish-Mash {spect, ^Contam rPois Int+2 SInv} (1232 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. a +0 spear (84 gold) a +0 falchion (84 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -23, D:3) a +0 dagger (5, -18, D:3) a rat corpse (skeletalised by now) (11, -21, D:3) a ball python skeleton (14, -13, D:3) a +0 sling (20, -8, D:3) a ball python skeleton (22, -23, D:3) 8 stones (24, -20, D:3) 3 stones (25, -11, D:3) 4 stones (25, -10, D:3) a +0 giant club an ogre skeleton (26, 8, D:3) 6 stones (31, -28, D:3) an adder skeleton a hobgoblin skeleton (39, -27, D:3) 4 curare-tipped darts (46, -28, D:3) a +0 hand axe (46, -27, D:3) a +0 mace (46, 10, D:3) a +0 dagger (47, -39, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (47, -28, D:3) a +0 trident a +0 leather armour (48, -39, D:3) a +0 whip a gnoll corpse (skeletalised by now) (49, -39, D:3) a +0 club a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, -4, D:4) a book of Weapons (2, -2, D:4) a +0 club 5 stones (6, 4, D:4) an adder corpse (8, -4, D:4) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (9, -4, D:4) a +0 flail (9, 14, D:4) a +0 club (9, 15, D:4) a dart slug corpse (9, 28, D:4) a +0 short sword (10, 10, D:4) a jackal corpse a jackal corpse (13, 31, D:4) a +0 dagger a +0 robe a +0 short sword a +0 chain mail the elf corpse of Dowan the elf corpse of Duvessa (18, -13, D:4) a +0 ring mail an iguana corpse (skeletalised by now) (18, -11, D:4) a +0 falchion a +0 chain mail a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -9, D:4) a +0 short sword a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 6, D:4) a +0 war axe (21, 24, D:4) a +0 hand axe an orc corpse (44, -13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (52, -5, D:4) a +0 club