Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11954495762933194851 21 Stahlin the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Apr 14, 2025. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 2 of the Dungeon. The game lasted 00:03:11 (1209 turns). Stahlin the Apothecary (Octopode Alchemist) Turns: 1209, Time: 00:03:13 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 3/5 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 16 Spells: 4/5 levels left rFire x . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, heat vulnerability 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 4.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 15% N/A 32% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You are vulnerable to heat. (rF-) You expend magic power (3 MP) to strengthen your wands. Message History The hobgoblin hits you but does no damage. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. A dart slug comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (75% to hit) The sting hits the orc but does no damage. The orc is poisoned. The orc closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (poisoned, 75% to hit) The sting hits the orc. The orc looks even sicker. The orc is lightly wounded. The orc closely misses you. You closely miss the orc. You grab the orc. The orc is lightly wounded. You constrict the orc. The orc misses you. You tentacle-slap the orc. The orc is severely wounded. You constrict the orc. You kill the orc! The dart slug launches a dart at you. The slug dart hits you. You die... ### #.#.#.#.# .... #.#.#.#.# ..... #.#.#.#.# #.#.####.#.#.#.#.. #................. .####......).w#.#(. ..............# ......#####)#.# #.... #@#.# #.## #...#.. # #.###### >.. ##. .. ## You could see a dart slug. Vanquished Creatures 4 orcs (D:2) 2 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:2) 4 jackals (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stahlin the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 419 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 422 | D:1 | Reached skill level 4 in Alchemy 1116 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1116 | D:1 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 1116 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1209 | D:2 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 25 Constrict || 8 Tentacles || 3 Cast: Sting || 16 Use: Potion || 4 Scroll || 3 Armour: Skin || 12 Dodge: Dodged || 20