Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 6704986347929954606 380 Stats the Conjurer (level 6, -2/45 HPs) Began as a Demigod Conjurer on Oct 28, 2025. Succumbed to an orc warrior zombie's poison ... on level 5 of the Dungeon. The game lasted 00:07:07 (4301 turns). Stats the Conjurer (Demigod Conjurer) Turns: 4301, Time: 00:07:08 Health: -2/45 AC: 10 Str: 8 XL: 6 Next: 21% Magic: 3/14 EV: 11 Int: 28 God: Gold: 254 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . c - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +2 cloak rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ r - +4 ring of protection HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -19) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) m - a +2 cloak (worn) Jewellery r - a +4 ring of protection (worn) Wands o - a wand of roots (3) Scrolls d - 5 scrolls of torment {unknown} e - 2 scrolls of brand weapon {unknown} h - 2 scrolls of poison {unknown} i - a scroll of revelation {unknown} j - a scroll of teleportation {unknown} l - 3 scrolls of vulnerability {unknown} p - a scroll of identify {unknown} s - a scroll of immolation {unknown} Potions b - a potion of magic f - 3 potions of might {unknown} g - 2 potions of moonshine {unknown} n - 2 potions of lignification {unknown} q - a potion of haste {unknown} t - a potion of resistance u - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 6.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 12% 2 Flame Wave Conj/Fire 22% 2d8 22% 4 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Annotations: D:5 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the orc warrior zombie! The orc warrior zombie is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The ogre zombie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior zombie, wielding a +2 long sword of venom (moderately damaged, 86% to hit) You focus your ray upon the orc warrior zombie. The searing ray hits the ogre zombie. The ogre zombie is heavily damaged. The searing ray hits the orc warrior zombie. The orc warrior zombie is moderately damaged. (Press . to maintain the ray.) You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre zombie, wielding a +0 giant spiked club of venom (heavily damaged, 100% to hit) You focus your ray upon the ogre zombie. The searing ray hits the ogre zombie! The ogre zombie is severely damaged. (Press . to maintain the ray.) You feel sick. The ogre zombie barely misses you. The orc warrior zombie hits you with a +2 long sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre zombie, wielding a +0 giant spiked club of venom (severely damaged, 100% to hit) You focus your ray upon the ogre zombie. The searing ray hits the ogre zombie! The ogre zombie is almost destroyed. (Press . to maintain the ray.) You die... ... ..# #.# ###### #.# ########☼○○○○# #.# #°☼.°☼○#.○○○○## #.#####°○.°☼○#☼○°○°## ####.##..#○°#Z#.○☼○.$[#. #.......©#☼°@Z..°☼○.?©#© #.#####..#°○#.#.○○°.$?#. #.# #..#○☼.☼°°#☼○○°.## ## #.# ####☼☼.○☼○#.○○.○## .####.# ########○°○○○# ......# ###### ####### You could see an orc warrior zombie and an ogre zombie. Vanquished Creatures An ogre (D:5) A scorpion (D:4) A bombardier beetle (D:4) 2 hounds A jelly (D:5) 2 iguanas An adder (D:2) 2 dart slugs An orc (D:4) A ribbon worm (D:4) 3 endoplasms 3 giant cockroaches 7 hobgoblins 6 jackals 3 quokkas 7 ball pythons 4 bats 5 frilled lizards 3 goblins 3 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stats the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 355 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 420 | D:1 | Reached skill level 4 in Conjurations 1461 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/9 1546 | D:2 | Learned a level 2 spell: Searing Ray 2591 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/10 2904 | D:4 | Found a staircase to the Ecumenical Temple. 3002 | D:4 | Reached skill level 5 in Conjurations 3298 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/12 3901 | D:5 | Entered Level 5 of the Dungeon 3927 | D:5 | Noticed an ogre 3932 | D:5 | Killed an ogre 3933 | D:5 | Reached skill level 6 in Conjurations 3933 | D:5 | Reached XP level 6. HP: 45/45 MP: 4/14 4269 | D:5 | Found a transporter. 4290 | D:5 | Found a transporter. 4300 | D:5 | HP: 2/45 [orc warrior zombie/+2 long sword of venom (3)] 4301 | D:5 | Succumbed to an orc warrior zombie's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_loops_cross, hangedman_decor_peaks_small D:3: layout_loops_ring D:4: layout_basic, nicolae_hepliaklqana_hippocampus, temple_statues, portal_sewer_entry_b D:5: gammafunk_cloud_chamber, layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 78 | 60 || 138 Searing Ray | | 13 || 13 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 10 | 5 || 15