Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 619747712183412722 53 Stats the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on Oct 28, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (2465 turns). Stats the Conjurer (Demigod Conjurer) Turns: 2465, Time: 00:04:15 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 42% Magic: 3/9 EV: 10 Int: 24 God: Gold: 53 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour f - a +0 leather armour (worn) Wands e - a wand of charming (2) Scrolls c - a scroll of revelation {unknown} d - a scroll of poison {unknown} g - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of acquirement {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} j - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 26% 2 Sigil of Binding Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 6% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 54% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a runed translucent door. As you open the door, it creaks loudly! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ###..## #.....# #....# #.....# ♣....♣ #.....# ♣...♣♣ #.....###### ♣♣.♣♣ #........... ♣.♣♣ #...######## ♣♣.♣ ##.## ♣.♣♣ ##.# ♣♣@♣ #..# #j# ##.# ... ##.# #...# #..# #..)# ##.# ##### #.# ##.# ###########..# #..........### You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins 2 jackals (D:1) 3 quokkas A ball python (D:2) 3 frilled lizards 4 goblins 10 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stats the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 665 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 910 | D:1 | Reached skill level 4 in Conjurations 1626 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/9 2435 | D:2 | Noticed Crazy Yiuf 2462 | D:2 | Learned a level 2 spell: Searing Ray 2465 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, hellmonk_ecumenical_altar_heavens_door, lexackson_kobold_supper D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 2 Short sword || 2 Cast: Magic Dart || 87 Searing Ray || 3 Armour: Leather armour || 7 Dodge: Dodged || 7