Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 7238159249833566552 61 Stats the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Oct 28, 2025. Slain by an ice beast (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (2804 turns). Stats the Conjurer (Demigod Conjurer) Turns: 2804, Time: 00:04:24 Health: -1/26 AC: 2 Str: 14 XL: 3 Next: 58% Magic: 1/9 EV: 10 Int: 24 God: Gold: 166 SH: 3 Dex: 12 Spells: 3/6 levels left rFire . . . d - staff of death rCold . . . m - +0 buckler rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ j - ring of willpower HPRegen 0.24/turn k - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 buckler (worn) Magical Staves d - a staff of death (weapon) Jewellery j - a ring of willpower (worn) k - a +6 ring of strength (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} h - 2 scrolls of vulnerability {unknown} l - a scroll of butterflies {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} i - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 9% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Fulminant Prism Conj/Alch 7% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 52% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the ice beast. The ice beast is almost dead. You stop channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The magic dart hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! Your magical contamination has completely faded away. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ...........# ...........# ...........#### ..............# ##......##.##.# ...>####....#.# ###. #.####.# # ####...##.##### ....†(.@.<>...# ......Y.......# ..............# .......######## .....#. ....... .....#. .....#! You could see an ice beast. Vanquished Creatures 3 dart slugs 4 endoplasms 4 giant cockroaches 7 hobgoblins 2 jackals (D:1) 3 quokkas 7 ball pythons 5 bats 2 frilled lizards 13 goblins 5 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stats the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 526 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 533 | D:1 | Reached skill level 4 in Conjurations 1309 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/9 1420 | D:1 | Learned a level 2 spell: Searing Ray 2796 | D:3 | Noticed an ice beast 2804 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, minmay_distorted D:2: layout_basic, basic_altar, minmay_goblin_kobold_house D:3: layout_basic, slow_altar_1 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Staff || 15 Cast: Magic Dart || 105 Searing Ray || 7 Armour: Robe || 18 Dodge: Dodged || 14