Stats Level 1 of the Dungeon (8, 18, D:1) 4 stones (9, 17, D:1) a +0 whip a kobold skeleton (10, 17, D:1) a +0 club (14, 16, D:1) a jackal skeleton (15, 1, D:1) a +0 dagger (22, 26, D:1) 5 poisoned darts (23, 4, D:1) 3 stones (29, -10, D:1) a hobgoblin corpse (skeletalised by now) (30, -10, D:1) 6 stones (32, 8, D:1) a +0 mace a +0 short sword (33, 20, D:1) a frilled lizard corpse (skeletalised by now) (41, 7, D:1) a +0 mace (46, -7, D:1) 5 stones (47, 3, D:1) 3 stones Level 2 of the Dungeon [Shop] Soluitui's Antique Weapon Boutique a +0 long sword (112 gold) the +4 hand axe of In Flagrante Delicto {heavy, Dex+4} (1305 gold) Dex+4: It affects your dexterity (+4). a +0 glaive (320 gold) a +0 club (16 gold) a +0 short sword (96 gold) the +7 scimitar of the Ring {venom, +Blink rElec rF++ Dex-4 SInv} (2448 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. a +0 bardiche (480 gold) a +0 club (16 gold) a +0 sling (48 gold) (8, 1, D:2) an adder corpse (skeletalised by now) (10, 3, D:2) a quokka corpse (skeletalised by now) (10, 4, D:2) a +0 whip (17, 21, D:2) a felid skeleton (19, 12, D:2) the felid skeleton of Natasha (19, 17, D:2) a spriggan skeleton (21, 23, D:2) a gnoll skeleton (22, 2, D:2) a +0 plate armour (23, 19, D:2) a felid skeleton (28, 26, D:2) the felid corpse of Natasha (skeletalised by now) (28, 32, D:2) a bat skeleton (33, 31, D:2) 8 stones (38, 20, D:2) a hobgoblin corpse (skeletalised by now) (41, 33, D:2) an adder corpse (skeletalised by now) (45, 6, D:2) a ball python skeleton (45, 12, D:2) an adder skeleton (47, 41, D:2) a +3 whip a kobold corpse (skeletalised by now) (51, 17, D:2) 3 stones (52, 30, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (61, 5, D:2) a +0 dagger a goblin skeleton (61, 20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 3, D:3) an adder skeleton (7, 16, D:3) an adder corpse (skeletalised by now) (11, 9, D:3) a +0 flail a +0 ring mail (13, -3, D:3) a +0 robe (19, -20, D:3) a +0 club a +0 chain mail (19, -19, D:3) a +0 robe a +0 dagger a +0 mace of protection an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -21, D:3) a +0 leather armour (28, 11, D:3) a ball python corpse (skeletalised by now) (31, -5, D:3) a quill talisman (35, -13, D:3) a +0 robe (36, -13, D:3) a jackal corpse (skeletalised by now) (40, -19, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Qopp's Neck Hole a +0 cloak (63 gold) the scarf of Zin's Anger {repulsion, Harm rF++} (483 gold) Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. a scarf of harm (126 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) (0, 0, D:4) a jackal skeleton (0, 3, D:4) a +0 helmet (1, -1, D:4) a jackal skeleton (4, -12, D:4) a +0 short sword (6, -42, D:4) a +0 quarterstaff (10, -11, D:4) a +0 club (10, -9, D:4) a +0 hand axe a +0 trident (10, -8, D:4) a +0 hand axe (10, -7, D:4) a +0 halberd a +0 halberd (16, 1, D:4) a +0 giant spiked club an ogre skeleton (18, -42, D:4) a +0 giant club (19, -27, D:4) a jackal skeleton (28, -30, D:4) 7 stones (29, -1, D:4) a +0 dagger 4 stones a kobold skeleton (30, -11, D:4) a +0 whip (31, -10, D:4) a +0 spear a gnoll skeleton (31, -3, D:4) a +0 whip (32, -10, D:4) a +0 club a +0 leather armour an orc skeleton (32, -9, D:4) a +0 mace an orc skeleton (33, -8, D:4) a +0 spear (34, -7, D:4) a +0 flail a gnoll skeleton (36, -17, D:4) a +0 flail an orc skeleton (38, -21, D:4) a +0 spear (41, -22, D:4) a +0 trident (43, -22, D:4) a +0 giant club an ogre skeleton (45, -16, D:4) 3 stones a +0 whip a kobold skeleton (47, -17, D:4) a +0 short sword 3 boomerangs an orc skeleton (48, -19, D:4) a +0 mace 2 boomerangs a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 3, D:5) a rat skeleton (13, 9, D:5) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (14, -2, D:5) a river rat skeleton (15, 1, D:5) 6 stones (15, 11, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail an orc corpse (skeletalised by now) (15, 15, D:5) a +0 robe (16, -4, D:5) a +0 giant club an ogre skeleton (16, 11, D:5) a +0 short sword an orc corpse (skeletalised by now) (19, -21, D:5) 4 stones (19, -2, D:5) an iguana corpse (skeletalised by now) (19, 12, D:5) a +0 mace (29, -27, D:5) a +0 leather armour (48, 11, D:5) 3 flux baubles (52, -14, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Zemesch's Distillery a potion of berserk rage (unknown) (70 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of attraction (unknown) (42 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of enlightenment (unknown) (70 gold) (6, -12, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -12, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -2, D:6) 5 boomerangs (13, -20, D:6) a +0 spear (22, 21, D:6) a +0 hand axe a +0 ring mail a +0 club an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (23, 21, D:6) a +0 club (25, 23, D:6) a +0 flail an orc corpse (skeletalised by now) (40, 25, D:6) a stone Level 7 of the Dungeon (1, 0, D:7) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (1, 14, D:7) 3 poisoned darts (2, 0, D:7) a +0 spear a +0 robe a +1 spear (3, 0, D:7) a +0 flail a gnoll corpse (skeletalised by now) (4, 0, D:7) a +0 whip a +0 ring mail (7, -5, D:7) a +1 cloak (8, 0, D:7) a +0 robe a +3 hand axe (9, -4, D:7) a +0 mace a +0 robe (9, 0, D:7) a +0 robe a +0 dire flail (15, 5, D:7) 9 stones (15, 10, D:7) a howler monkey skeleton (22, -8, D:7) a +0 dagger (22, 30, D:7) a +1 long sword of electrocution (23, -12, D:7) a +0 ring mail a +0 whip (30, 33, D:7) a +0 sling (33, 13, D:7) a +0 rapier of holy wrath a curare-tipped dart (33, 14, D:7) 6 atropa-tipped darts a +0 hand axe a +0 short sword a kobold skeleton (36, 8, D:7) a +0 club (37, -1, D:7) a +2 short sword of protection (42, -3, D:7) a +0 long sword (48, -9, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon (15, 3, D:8) a staff of death (16, -7, D:8) a +0 robe a +0 dagger an orc skeleton (17, -7, D:8) a +0 leather armour a +0 dagger an orc skeleton (17, -6, D:8) a +0 robe a +0 dagger (18, -5, D:8) a +0 ring mail 2 boomerangs a +0 whip an orc skeleton (19, 24, D:8) a +0 short sword (20, 22, D:8) a +0 dagger a kobold corpse (skeletalised by now) (21, 5, D:8) a +0 ring mail a +0 whip an orc skeleton (21, 9, D:8) the +1 robe of the Desert {Harm Will+ Dex+4} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (21, 19, D:8) a +0 short sword (21, 23, D:8) a +0 short sword 4 stones (23, 5, D:8) a +0 short sword 5 stones a +0 whip a kobold skeleton (24, 5, D:8) 6 poisoned darts a +0 whip a kobold skeleton (32, 6, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (34, 6, D:8) a +0 war axe a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 0, D:9) a +0 spear a gnoll corpse (1, 1, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (3, 0, D:9) a +0 flail