Stats Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (10, 16, D:1) a rat corpse (skeletalised by now) (20, 10, D:1) a +0 leather armour (22, -15, D:1) 4 stones (23, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -9, D:1) a quokka corpse (skeletalised by now) (29, 25, D:1) a ring of protection from cold (30, 36, D:1) 5 stones (34, -25, D:1) a ring of flight (42, 26, D:1) a +0 dagger (44, 30, D:1) a book of Callings (46, 1, D:1) a +0 animal skin (54, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (10, 7, D:2) a bat corpse (skeletalised by now) (20, 35, D:2) a frilled lizard corpse (skeletalised by now) (27, -1, D:2) a rat skeleton (28, -1, D:2) a +0 dagger (28, 0, D:2) a +0 dagger {Lucius} (35, 25, D:2) an adder corpse (skeletalised by now) (38, -5, D:2) a rat skeleton (43, 30, D:2) a frilled lizard corpse (skeletalised by now) (49, 32, D:2) a +0 club (52, 26, D:2) an inkwell talisman (55, 8, D:2) a hobgoblin skeleton (56, 8, D:2) a +0 scale mail (58, -4, D:2) an orb of wrath (62, 8, D:2) a +0 whip Level 3 of the Dungeon (2, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, -1, D:3) a +0 club (19, 31, D:3) a +0 hand axe (20, -2, D:3) a +0 spear (20, 19, D:3) a +0 dagger (22, 11, D:3) a +0 dagger (23, 9, D:3) a +0 chain mail (23, 16, D:3) an adder skeleton (34, 31, D:3) a +0 club (41, 16, D:3) a ring of willpower (44, 17, D:3) a +0 robe (46, 20, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Xadot's Book Shop a book of Armaments (432 gold) a book of Touch (264 gold) a book of Dreams (288 gold) a book of Fire (384 gold) a book of Weapons (576 gold) a book of Lightning (432 gold) a book of the Hunter (312 gold) the Almanac of Flinty Obstruction (552 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confusing Touch Hexes 3 c - Permafrost Eruption Ice/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. the Exposition on Relocation and Minerals (504 gold) Spells Type Level a - Passwall Earth 3 b - Volatile Blastmotes Fire/Translocation 3 c - Vhi's Electric Charge Translocation/Air 4 d - Hellfire Mortar Fire/Earth/Forgecraft 7 Trog disapproves of the use of such an item. (0, 0, D:4) a +0 dagger of venom (5, -2, D:4) a +0 club an orc corpse (skeletalised by now) (6, -4, D:4) a hobgoblin corpse (skeletalised by now) (13, 24, D:4) a +0 leather armour (14, 1, D:4) a book of Scorching (16, 22, D:4) a +0 dagger 4 stones an adder corpse (skeletalised by now) (22, 27, D:4) a +0 short sword (32, 19, D:4) a hobgoblin skeleton (38, -10, D:4) Great Wizards, Vol. VII (41, 22, D:4) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 8, D:4) a ring of flight (47, -8, D:4) a +0 club 8 poisoned darts a kobold corpse (skeletalised by now) (47, -6, D:4) a +0 club (49, 11, D:4) 6 stones (50, -10, D:4) a +0 ring mail (61, 23, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +2 rapier of speed (1, 13, D:5) a +0 rapier (2, 2, D:5) a +0 leather armour (11, -2, D:5) a +0 hand axe a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (12, -1, D:5) a +0 hand axe (12, 0, D:5) a +0 dagger a +0 robe (17, 13, D:5) a +0 dagger a +0 ring mail an orc skeleton (17, 15, D:5) a howler monkey skeleton (19, -6, D:5) a book of Touch (26, -24, D:5) a +0 flail a +0 chain mail (33, -20, D:5) a +0 flail an orc skeleton (33, -19, D:5) a +0 club 5 javelins (35, -21, D:5) a +0 hand axe 2 stones a +0 leather armour Level 6 of the Dungeon (1, -5, D:6) 10 gold pieces (4, -21, D:6) an adder corpse (5, -6, D:6) a +0 dagger a +0 robe an orc corpse (6, -5, D:6) a +0 mace an orc corpse (9, -3, D:6) a +0 club (9, -2, D:6) a +0 dagger a +0 robe an orc corpse (10, -3, D:6) 15 gold pieces (10, -2, D:6) a +0 hand axe a +0 scale mail (13, -9, D:6) the ring of the Magpie {^Drain rF+ Dex+3 Slay+3} [ring of protection from fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (20, 7, D:6) a +0 leather armour the Necropolis (2, 0, Necropolis) 14 gold pieces (2, 1, Necropolis) a scroll of teleportation (4, -1, Necropolis) 16 gold pieces (8, 5, Necropolis) a scroll of blinking (10, -5, Necropolis) a potion of enlightenment (10, -1, Necropolis) a scroll of poison (33, -29, Necropolis) a scroll of identify (33, -28, Necropolis) a scroll of identify (34, -31, Necropolis) 8 gold pieces (34, -30, Necropolis) the +4 great sword of the Tawny Frogmouth {flame, *Corrode rElec rPois rC- MP+7 Int+2} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). (unseen) (34, -29, Necropolis) 6 gold pieces (34, -28, Necropolis) 14 gold pieces (34, -27, Necropolis) +0 fire dragon scales (34, -3, Necropolis) a +3 great mace a +4 chain mail an orc corpse (34, -1, Necropolis) a +0 mace a +0 leather armour an orc corpse (35, -30, Necropolis) a ring of fire (35, -2, Necropolis) a +0 club a +0 dagger an orc corpse an orc corpse (36, -3, Necropolis) a +0 club (still there?) a +0 hand axe of venom (still there?) an orc corpse (still there?) an orc corpse (still there?) (36, -2, Necropolis) a +0 hand axe (38, -1, Necropolis) a scroll of enchant armour (40, -7, Necropolis) 19 gold pieces (40, 6, Necropolis) 14 gold pieces (41, -6, Necropolis) 15 gold pieces (41, -2, Necropolis) a +1 pair of gloves (unseen) (41, -1, Necropolis) 10 gold pieces (41, 0, Necropolis) 8 gold pieces (41, 1, Necropolis) a +0 scale mail (41, 2, Necropolis) 13 gold pieces (41, 5, Necropolis) 19 gold pieces