Stats Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 2, D:1) a +0 whip (8, -29, D:1) a +0 mace (8, -9, D:1) a rat corpse (skeletalised by now) (18, -20, D:1) a quokka skeleton (19, -21, D:1) a ball python skeleton (21, -21, D:1) a +0 spear (37, 9, D:1) 3 stones (41, -17, D:1) a +0 dagger a stone (41, -11, D:1) a +0 dagger (42, -15, D:1) a +5 ring of evasion (44, -11, D:1) a bat skeleton (45, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -13, D:2) the +1 robe "Velo" {rElec rN+ Str-2 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (5, -19, D:2) a +0 robe (8, -22, D:2) 11 stones (9, -29, D:2) a +0 sling (14, -7, D:2) an adder corpse (skeletalised by now) (15, -24, D:2) 2 poisoned darts (16, -31, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (18, -22, D:2) a bat corpse (skeletalised by now) (20, -33, D:2) a rat corpse (skeletalised by now) (22, -25, D:2) 2 stones (22, -18, D:2) a +0 hammer (29, -6, D:2) a +0 whip (31, -40, D:2) a +0 robe (38, -32, D:2) a +0 whip a stone (45, -26, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (4, -2, D:3) a +0 dagger (5, -6, D:3) a rat corpse (7, -12, D:3) a +0 hand axe (24, 3, D:3) a ball python corpse (25, 6, D:3) 2 stones (30, 19, D:3) an adder corpse