Stats Level 1 of the Dungeon (0, 0, D:1) a human corpse (skeletalised by now) (1, -2, D:1) a human skeleton (1, -1, D:1) a frilled lizard corpse (skeletalised by now) (1, 2, D:1) a human corpse (skeletalised by now) (3, 4, D:1) a human skeleton (4, 4, D:1) a human skeleton (5, -25, D:1) a +0 dagger (6, -36, D:1) a +0 dagger (8, -1, D:1) a human skeleton (18, -12, D:1) a +0 dagger 5 stones a +0 short sword (23, -4, D:1) a bat corpse (skeletalised by now) (23, 0, D:1) a jackal corpse (skeletalised by now) (41, -23, D:1) a +0 robe (41, -17, D:1) a +0 dagger (43, -17, D:1) a +0 dagger (56, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 35, D:2) a +0 robe (3, 2, D:2) a book of the Grave (4, -5, D:2) a +0 ring mail (7, 13, D:2) an adder corpse (skeletalised by now) (10, -11, D:2) a +0 ring mail (10, 22, D:2) a hobgoblin corpse (skeletalised by now) (16, 5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 27, D:2) an inkwell talisman (20, -1, D:2) a rat corpse (skeletalised by now) (28, -7, D:2) an adder skeleton (32, -24, D:2) a +0 whip (38, 10, D:2) a +0 club (41, 20, D:2) a +0 spear (42, -21, D:2) a +0 spear (51, 15, D:2) a jackal corpse (skeletalised by now) (51, 16, D:2) a jackal corpse (skeletalised by now) (52, 16, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -2, D:3) a +0 quarterstaff (5, -6, D:3) a +0 dagger a +0 dagger a goblin skeleton a kobold skeleton (6, -7, D:3) a +0 trident an orc skeleton (9, -17, D:3) a +0 trident (10, -7, D:3) a +0 leather armour (11, 17, D:3) a +0 club a +0 mace a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -6, D:3) a +0 dagger (20, -9, D:3) 5 poisoned darts (20, 1, D:3) a +0 whip (21, -3, D:3) a +0 club (22, -7, D:3) an adder skeleton (23, 10, D:3) a +0 robe (24, 20, D:3) a +6 ring of intelligence (25, 10, D:3) a frilled lizard skeleton (26, 18, D:3) 5 stones (29, -9, D:3) a quokka skeleton (40, -12, D:3) the +0 leather armour of the Twelve Portals {Rampage rF- rN+ SInv} Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (41, -11, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 dagger a +0 robe (0, 1, D:4) a +0 hand axe (1, 0, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (2, 4, D:4) a +0 club an orc corpse (skeletalised by now) (4, -13, D:4) a +0 ring mail (4, -8, D:4) a +0 pair of gloves (16, -12, D:4) 3 poisoned darts (19, -1, D:4) a +0 dagger (30, -13, D:4) a +0 sling (31, 0, D:4) a +0 spear (32, -11, D:4) a quokka skeleton (37, -1, D:4) a +0 club a +0 ring mail an orc skeleton (37, 18, D:4) a +0 club (38, 23, D:4) a +0 hand axe (41, -12, D:4) a +0 quarterstaff (49, 21, D:4) a quill talisman (53, 20, D:4) a +0 flail an orc skeleton (55, 22, D:4) a +0 chain mail an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a wand of light (5) (6, 12, D:5) a +0 hand axe (8, 10, D:5) a jackal corpse (skeletalised by now) (24, 3, D:5) a +0 club (25, 3, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (27, -9, D:5) a +0 dagger (35, 17, D:5) a +0 morningstar (40, 11, D:5) a +0 hand axe