Stats Level 1 of the Dungeon [Shop] Koek's One-of-a-Kind Rings the ring "Ockeisia" {rPois Str+3 Dex+3} (357 gold) [ring of dexterity] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of Hepliaklqana's Whim {rC- rCorr Slay+5 SInv} (587 gold) [ring of resist corrosion] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. a +5 ring of protection (unknown) (715 gold) the ring of the Original Sin {rF- rC+ rCorr MP+7 Int-4} (479 gold) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int-4: It affects your intelligence (-4). the ring "Ola Ikk" {^Drain rC+ rCorr EV+5} (650 gold) [ring of evasion] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). a +9 ring of slaying (unknown) (1869 gold) the ring "Ishrewuodd" {^Contam rF+ rCorr Dex+6 SH+5} (877 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). (11, 8, D:1) a bat skeleton (12, 38, D:1) a +0 dagger a kobold skeleton (15, 11, D:1) a hobgoblin skeleton (18, 27, D:1) a +0 mace (31, -2, D:1) a +0 dagger (41, -2, D:1) a +0 war axe (52, 31, D:1) a frilled lizard skeleton (53, 39, D:1) a hobgoblin skeleton (55, 31, D:1) a +0 dagger (56, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 17, D:1) a ball python corpse (skeletalised by now) (58, -5, D:1) a frilled lizard corpse Level 2 of the Dungeon (1, 1, D:2) a scroll of blinking (7, 1, D:2) a potion of curing (8, 1, D:2) a scroll of revelation