Stats Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -7, D:1) a +0 ring mail (17, 22, D:1) a +0 whip (18, -13, D:1) a +0 club a goblin skeleton (20, 5, D:1) a +0 ring mail (21, -36, D:1) a rat corpse (skeletalised by now) (21, -24, D:1) a ball python corpse (skeletalised by now) (22, -21, D:1) a hobgoblin corpse (skeletalised by now) (22, 12, D:1) a ball python skeleton (30, -22, D:1) a +0 club (33, 16, D:1) a parchment of Irradiate (34, -23, D:1) a bat corpse (skeletalised by now) (37, -22, D:1) an inkwell talisman (38, -14, D:1) a +0 leather armour (38, -1, D:1) a rat corpse (skeletalised by now) (38, 17, D:1) a rat corpse (skeletalised by now) (39, -2, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (41, -3, D:1) a +0 club (41, 4, D:1) a +0 dagger (51, -12, D:1) a +0 leather armour (56, 1, D:1) a +0 dagger (57, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a parchment of Volatile Blastmotes (6, -31, D:2) a hobgoblin corpse (skeletalised by now) (7, -14, D:2) a +0 club (8, -15, D:2) a +0 club (8, -14, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (8, 21, D:2) a parchment of Confusing Touch (9, -20, D:2) a +0 club a goblin skeleton (9, -19, D:2) a +0 whip of distortion a +0 animal skin the hobgoblin skeleton of Robin (9, -16, D:2) a +0 dagger a goblin skeleton (9, -15, D:2) a +0 spear a +0 dagger (10, -30, D:2) a +0 dagger (11, -20, D:2) a +0 dagger a +0 ring mail a +0 club a goblin skeleton (12, 11, D:2) a +0 club a kobold skeleton (16, -29, D:2) a ball python corpse (skeletalised by now) (18, 10, D:2) a +0 robe (20, -26, D:2) a +0 short sword (22, 2, D:2) a +0 dagger (22, 8, D:2) a parchment of Brom's Barrelling Boulder (33, -26, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (44, 12, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (48, -8, D:2) a parchment of Summon Forest (52, -19, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (2, -16, D:3) 5 large rocks (11, -43, D:3) a +0 club (15, -21, D:3) a +0 club (16, -22, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (16, -21, D:3) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, -20, D:3) a hobgoblin corpse (skeletalised by now) (17, -44, D:3) a +0 club (17, -22, D:3) a +0 dagger (23, -20, D:3) a +0 giant spiked club (24, -41, D:3) a talisman of death (26, -12, D:3) a ball python skeleton (28, -35, D:3) a +0 short sword (32, -19, D:3) the +2 spear of Zaxawisa {flame, rPois rF- Int+8 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. (34, -37, D:3) a rat skeleton (38, -27, D:3) a +0 hand axe (39, -29, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Teqoenum's Armour Shop a +0 scale mail (48 gold) a +1 chain mail of willpower (216 gold) a +0 pair of gloves (54 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (10 gold) a +0 robe (10 gold) a +0 buckler (54 gold) (0, 0, D:4) 4 poisoned darts (6, -13, D:4) a +0 ring mail (9, -19, D:4) an adder skeleton (11, -24, D:4) 6 poisoned darts (14, -15, D:4) a ring of flight (18, 15, D:4) a +0 scale mail (28, -20, D:4) a +0 mace (28, -12, D:4) a +0 leather armour (30, -27, D:4) a parchment of Death Channel (30, -12, D:4) a ball python skeleton (34, 13, D:4) 2 boomerangs (35, -15, D:4) a hobgoblin skeleton (39, -20, D:4) a +0 giant spiked club (42, -13, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund Level 5 of the Dungeon (0, 0, D:5) a staff of fire (2, -8, D:5) a +0 dagger (3, -8, D:5) a +0 whip (5, -5, D:5) a +0 short sword a +0 chain mail an orc skeleton (6, -5, D:5) a +0 dagger a +0 robe an orc skeleton (6, 9, D:5) a +0 whip (7, -3, D:5) a +0 ring mail (7, 1, D:5) a +0 robe (8, 35, D:5) a parchment of Summon Small Mammal (9, 34, D:5) a +0 spear a gnoll corpse (skeletalised by now) (9, 39, D:5) a throwing net (11, 14, D:5) a parchment of Inner Flame (12, 6, D:5) a hound skeleton (12, 39, D:5) a +0 spear (13, 39, D:5) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (32, 28, D:5) a parchment of Airstrike (53, -7, D:5) a black bear skeleton (55, -6, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Jissar's Jewellery Shoppe a ring of poison resistance (unknown) (300 gold) a ring of magical power (unknown) (300 gold) the lupine talisman "Olesk" {+Blink} (675 gold) [lupine talisman] +Blink: It lets you blink. the ring "Qutwoxic" {rElec rN+ Wiz} (723 gold) [ring of wizardry] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. a +4 ring of slaying (unknown) (540 gold) an amulet of regeneration (unknown) (450 gold) (1, -6, D:6) a hound skeleton (1, 29, D:6) a spriggan skeleton (3, 32, D:6) a +0 ring mail (8, 24, D:6) a +0 leather armour (9, 3, D:6) a spider talisman (11, -9, D:6) a +0 spear a +3 halberd a gnoll skeleton (13, -8, D:6) a +0 flail (13, -7, D:6) a +0 whip a +0 robe a +0 whip a gnoll skeleton (14, -5, D:6) a +0 flail (18, 8, D:6) a +0 short sword a boomerang a +0 ring mail an orc skeleton (23, 8, D:6) a parchment of Blink (25, 20, D:6) a +0 robe (26, -9, D:6) a +3 rapier of protection a +0 leather armour (29, -17, D:6) a parchment of Fugue of the Fallen (29, 16, D:6) a +0 chain mail (34, -1, D:6) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc skeleton an orc skeleton an orc skeleton (35, -2, D:6) a +0 club an orc skeleton (35, -1, D:6) a +0 morningstar an orc skeleton (35, 1, D:6) a +0 whip (35, 2, D:6) a +0 morningstar (36, 1, D:6) a +0 dagger a +0 scale mail an orc skeleton (36, 2, D:6) a +0 mace a +0 chain mail an orc skeleton (36, 4, D:6) a +0 mace Level 7 of the Dungeon (1, 6, D:7) a bullfrog corpse (skeletalised by now) (2, 22, D:7) a +0 club 2 throwing nets a gnoll corpse (skeletalised by now) (2, 23, D:7) a +1 heavy spear a gnoll corpse (skeletalised by now) (2, 24, D:7) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (2, 27, D:7) a +0 whip a +0 whip (2, 31, D:7) a +0 dagger 6 poisoned darts (3, 16, D:7) a scroll of butterflies (3, 28, D:7) a +0 short sword 4 stones a kobold skeleton (3, 29, D:7) a +0 short sword a +0 short sword 5 poisoned darts a kobold skeleton (3, 30, D:7) a +0 whip a stone a +0 short sword a kobold skeleton (3, 31, D:7) a +0 whip 2 stones (5, 7, D:7) a potion of lignification 4 scrolls of amnesia 2 potions of attraction (7, -2, D:7) a +0 hand axe a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (7, 0, D:7) a +0 ring mail a +0 mace a +0 hand axe an orc skeleton (7, 1, D:7) a +0 club an orc skeleton (10, -1, D:7) a +0 leather armour (11, 17, D:7) a +0 mace (12, 38, D:7) a ring of protection from cold (13, -1, D:7) a +0 flail (16, -1, D:7) the +0 helmet "Tocosa Jumo" {Harm Rampage Str+3 Ice} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (16, 27, D:7) a black bear skeleton (18, -1, D:7) a +0 flail (19, -1, D:7) a +0 club a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (21, -1, D:7) a +0 club a +0 ring mail (22, -1, D:7) a +0 falchion an orc corpse (skeletalised by now) (23, 7, D:7) a +0 dagger a +0 robe an orc skeleton (23, 9, D:7) a +0 short sword a +0 giant club an ogre skeleton (24, 7, D:7) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (31, 0, D:7) a bullfrog skeleton (33, 6, D:7) a +0 war axe (34, -1, D:7) a +0 scale mail (39, 2, D:7) a +0 leather armour a +0 war axe of draining (43, 0, D:7) a staff of earth (43, 9, D:7) a +0 leather armour (59, -6, D:7) 3 boomerangs Level 8 of the Dungeon (9, -16, D:8) 2 flux baubles (11, -3, D:8) a +0 dagger a kobold skeleton (11, -2, D:8) a potion of curing (14, 2, D:8) a +0 dagger of venom (still there?) 4 stones (still there?) (17, 1, D:8) a +0 mace (19, -7, D:8) a +0 troll leather armour a troll corpse (20, -6, D:8) a wolf corpse (22, -21, D:8) a +0 dagger a +0 robe (22, -6, D:8) a hound corpse (28, -14, D:8) a scroll of summoning (31, -24, D:8) a ring of magical power (33, -26, D:8) a scroll of identify Level 9 of the Dungeon (4, 0, D:9) a parchment of Fugue of the Fallen (5, -8, D:9) a +0 mace a +0 robe (11, -7, D:9) a +4 hand axe a +0 robe (12, -7, D:9) a +0 long sword a +0 robe (13, -7, D:9) a +2 falchion a +0 robe (14, -7, D:9) a +1 hand axe a +0 robe (17, 24, D:9) +0 steam dragon scales a steam dragon skeleton (17, 32, D:9) a parchment of Sigil of Binding (21, 33, D:9) a +0 club (22, 1, D:9) a +1 falchion of protection (23, 32, D:9) a parchment of Lesser Beckoning (25, 8, D:9) 3 poisoned darts (27, 32, D:9) a +0 whip a gnoll corpse (28, 32, D:9) a +0 whip a gnoll corpse (28, 33, D:9) a +0 trident a +0 ring mail a gnoll corpse (30, 34, D:9) a +2 halberd of protection (31, 16, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (31, 35, D:9) a +0 club (32, 36, D:9) a +0 spear (33, 17, D:9) a +0 orcbow (36, 38, D:9) an amulet of chemistry (37, 26, D:9) a +0 whip the Ecumenical Temple