Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Stef the Conjurer (Deep Elf Conjurer) Turns: 1454, Time: 00:03:48 Health: 20/20 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 9/9 EV: 12 Int: 22 God: Gold: 89 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 89 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) Potions g - a potion of magic d - an emerald potion Skills: + Level 0.7 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.8 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Passage of Golubria Tloc 3% N/A 41% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 99% 6 Fire Storm Conj/Fire 7% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the goblin. You kill the goblin! The searing ray misses the goblin. The searing ray hits the hobgoblin but does no damage. The searing ray hits the goblin! You kill the goblin! The searing ray misses the quokka. The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The searing ray hits the quokka! You kill the quokka! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the bat. You kill the bat! The searing ray hits the goblin! You kill the goblin! You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. ##.## ##.......## #..##..# #.# ##.....## #......# #.# ##...## #..##[## ##.# ##'## #..##.# ...# #.# #.....# #### ####.##### ##.#### # #........# #.# ## #.#...##.#####.# .## #.......@......# ..# #.#...##.####### #.#######.##..##.# .......##.###.##.# .#####.†).....##.# ## ####.######.# #.†......# ########## There are no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 4 hobgoblins 3 jackals (D:1) 2 quokkas 7 bats A frilled lizard (D:1) 10 goblins 2 kobolds (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stef the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 10/15 MP: 6/8 680 | D:1 | Learned a level 2 spell: Searing Ray 1270 | D:2 | Encountered Robin 1313 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.7 Stealth | | 2.4 Spellcasting | | 3.4 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Magic Dart || 44 Searing Ray || 3 Stab: Sleeping || 3 Armour: Robe || 3 Dodge: Dodged || 4