Stef Level 1 of the Dungeon (0, 26, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a +0 dagger (1, 26, D:1) a +0 dagger (3, 28, D:1) a bat corpse (skeletalised by now) (5, -23, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, -9, D:1) a rat skeleton (5, 2, D:1) a rat skeleton (5, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 13, D:1) a bat corpse (skeletalised by now) (13, 12, D:1) a +0 dagger (18, 16, D:1) a +0 robe (29, 25, D:1) a bat corpse (skeletalised by now) (34, -24, D:1) a goblin corpse (skeletalised by now) (39, 15, D:1) a +0 dagger a rat corpse (skeletalised by now) (39, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 8, D:1) 6 poisoned darts Level 2 of the Dungeon (1, 3, D:2) a +0 hammer (10, 0, D:2) a +0 quarterstaff (15, 1, D:2) a +0 dagger a goblin skeleton (15, 5, D:2) a +0 dagger (17, 1, D:2) a +0 dagger a +0 club a goblin skeleton (20, -1, D:2) a hobgoblin skeleton (20, 0, D:2) a +0 dagger a goblin skeleton (24, -14, D:2) a rat skeleton (27, 1, D:2) a +0 ring mail (27, 5, D:2) a rat skeleton (28, -12, D:2) a +0 club (28, -1, D:2) 4 stones a +0 dagger (28, 11, D:2) a +0 robe (29, -13, D:2) a +0 spear a gnoll skeleton (29, 1, D:2) 6 poisoned darts (29, 12, D:2) a jackal corpse (skeletalised by now) (29, 16, D:2) a jackal corpse (skeletalised by now) (30, 11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -15, D:2) a hobgoblin skeleton (31, 7, D:2) a ball python skeleton (32, -16, D:2) a +0 spear (33, -16, D:2) a +0 club (34, -8, D:2) a +0 leather armour (35, -16, D:2) a +0 whip (36, -16, D:2) a +0 club a +0 animal skin a +0 helmet (36, 6, D:2) a rat skeleton (36, 8, D:2) a +0 whip (47, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -23, D:3) 5 curare-tipped darts (9, 25, D:3) a +0 club (19, 6, D:3) a +0 dagger a goblin skeleton (21, -8, D:3) a lupine talisman (23, 18, D:3) a +0 war axe (24, 19, D:3) a ball python corpse (skeletalised by now) (32, 9, D:3) the +4 mace of the Heavens {elec, ^Contam Str+2 Dex+6} ^Contam: It causes magical contamination when unequipped. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (40, -24, D:3) a +0 club (42, 14, D:3) a +0 robe (46, 13, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) 5 boomerangs (11, -15, D:4) a bombardier beetle corpse (11, 3, D:4) a scorpion corpse (16, -4, D:4) a +2 mace of holy wrath (17, -13, D:4) a +0 halberd (18, -13, D:4) a +0 whip (18, -2, D:4) an adder corpse (24, -12, D:4) a +0 flail (25, -11, D:4) a +0 short sword (25, -9, D:4) a +2 flail of venom a hound skeleton a gnoll skeleton (25, -8, D:4) a +0 spear a +0 whip a gnoll skeleton (25, -7, D:4) a +0 whip (29, -17, D:4) a +0 giant club an ogre skeleton (30, -16, D:4) a +0 leather armour a +0 mace an orc skeleton (31, -19, D:4) a black bear corpse (skeletalised by now)