Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3843086872834470268 0 Stephansson the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Mar 17, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:27 (43 turns). Stephansson the Chiller (Merfolk Ice Elementalist) Turns: 43, Time: 00:01:28 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -9) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. There is an open door here. Found 4 stones. There is an open door here. There is an open door here. A frilled lizard comes into view. A bat comes into view. A goblin comes into view. It is wielding a +1 dagger of venom. Found a whip. You see here 4 stones. You see here 4 stones. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 4 stones. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +1 dagger of venom. You are poisoned. You closely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +1 dagger of venom. You are more poisoned. You feel very sick. The goblin attacks as it pursues you! The goblin misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.## #.. #.. #.# # . #.# l# ...######.#####.##### .).................b. ........(g.@..#.##... ..................... ..............#####.# ..............#...#.# ..............#...#.+ # .........####.#...#.# .# ...########...##'##.#####... ... #.#..............# #.#.#####.##'##... You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stephansson the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 2 Armour: Robe || 2 Dodge: Dodged || 1