Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5950851393835665005 3 Stevil2 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Nov 23, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (183 turns). Stevil2 the Conjurer (Deep Elf Conjurer) Turns: 183, Time: 00:00:22 Health: 0/10 AC: 3 Str: 4 XL: 1 Next: 41% Magic: 0/6 EV: 11 Int: 22 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. Unknown command. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. x2 The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..#.# #..)......# ##..# #.........#### ...## #..†.........# .######............# ...#...............# ##.#.#########.....# . ##...# #.....##... ...### ####.......... .#.# #.....@h.....= .#.# #......h...... .#.# #....!....##.. ##.# ####......# #... #........ ..## ###+##?..# ## .#... .#... You could see 2 jackals. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 14 Armour: Robe || 9 Dodge: Dodged || 13