Stevil2 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 whip (6, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 7, D:1) a +0 ring mail (12, -6, D:1) a +0 mace (12, 6, D:1) a +0 dagger (12, 34, D:1) a +2 whip of electrocution 4 stones (16, -17, D:1) a rat corpse (skeletalised by now) (17, 16, D:1) a +0 short sword 5 stones (23, -2, D:1) a goblin corpse (skeletalised by now) (26, -1, D:1) a rat corpse (skeletalised by now) (26, 22, D:1) a ball python skeleton (27, 13, D:1) a rat corpse (skeletalised by now) (30, 14, D:1) 4 stones (35, 22, D:1) a bat skeleton (47, -3, D:1) a ball python corpse (skeletalised by now) (47, 13, D:1) 2 boomerangs (51, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) a rat corpse (3, -22, D:2) a jackal corpse (skeletalised by now) (3, 14, D:2) a +0 sling (4, -22, D:2) a +0 dagger (6, -22, D:2) a jackal corpse (skeletalised by now) (13, -3, D:2) a flux talisman (18, -21, D:2) 5 stones (19, -40, D:2) 3 stones (19, -23, D:2) a +0 sling a +1 dagger of speed a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, -32, D:2) a +0 dagger (24, -33, D:2) a ball python skeleton (27, -13, D:2) a +0 whip (45, -1, D:2) 5 stones (54, -23, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (1, -6, D:3) a scroll of identify (2, -4, D:3) a +0 club an orc corpse (2, -1, D:3) 10 gold pieces (3, -4, D:3) a +0 club a goblin corpse (4, -5, D:3) a bat corpse (4, -4, D:3) a +0 dagger (5, -8, D:3) a potion of berserk rage