Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 2946613421236346638 21 Stevil432 the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Dec 19, 2025. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (753 turns). Stevil432 the Conjurer (Deep Elf Conjurer) Turns: 753, Time: 00:00:54 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 0/8 EV: 11 Int: 22 God: Gold: 27 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . a - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-4 -> -7) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} f - a scroll of poison {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.4 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Call Imp Summ 6% N/A 19% 2 Call Canine Familiar Summ 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Eringya's Surprising Cr Summ 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the quokka. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) You feel very sick. The adder misses you. Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the adder! You kill the adder! The searing ray hits the quokka. The quokka is heavily wounded. The searing ray misses the ribbon worm. (Press . to maintain the ray.) You feel very sick. Your Conjurations skill increases to level 5! Unknown command. Unknown command. You stop channelling your searing ray. You feel sick. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you. You die... #### ...# # #..# ##+## #. #..# ##...## ###.##..# ##.....## ....†...# ##.......## #.###.#...####.....<...# ...........w.r@........+ ##..)...[####.........# #.#.##..# ##.......## # # ##.# ##.....## #.# ##...## #.# ##+## ..# ### You could see a ribbon worm and a quokka. Vanquished Creatures An adder (D:2) A giant cockroach (D:2) A hobgoblin (D:1) 3 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:2) 2 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil432 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 245 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:2 | Reached skill level 5 in Conjurations 753 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, nicolae_twisty_statue_hallways D:2: layout_loops_corners, shapermc_ecumenical_altar_rom_forum Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 23 Searing Ray || 6 Armour: Robe || 8 Dodge: Dodged || 6