Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 15678213192335083599 70 Stevil8 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Killed from afar by Natasha (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:57 (1342 turns). Stevil8 the Conjurer (Deep Elf Conjurer) Turns: 1342, Time: 00:01:57 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 3% Magic: 1/11 EV: 11 Int: 25 God: Gold: 71 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . a - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 short sword of venom (weapon) Armour f - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of heal wounds {unknown} g - a potion of moonshine {unknown} i - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 5.6 Conjurations * Level 0.6 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (76% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) The searing ray misses Natasha. The searing ray misses the cerulean imp. Natasha mumbles some strange words. You feel troubled. The searing ray hits Natasha. Natasha is heavily wounded. The searing ray hits the cerulean imp. The cerulean imp is moderately wounded. The searing ray hits the cerulean imp. The cerulean imp is lightly wounded. Natasha misses you. The cerulean imp hits you from afar with a +1 spear. The searing ray misses Natasha. The searing ray hits the cerulean imp. The cerulean imp is severely wounded. The searing ray hits the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! You finish channelling your searing ray. Natasha claws you. The cerulean imp barely misses you. Unknown command. You closely miss Natasha. Natasha is heavily wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. You hit Natasha. Natasha is poisoned. Natasha is severely wounded. A jackal comes into view. Natasha wildly gestures. Natasha's front paws start to glow. Natasha casts a spell at you. The magic dart hits you! You die... Natasha curls up and begins to purr. #.# .######†#.# #.# ........#.# #.# ######.)#.# #.# ...#..#.# #∩# #.#..# ..######## #....# ..<....... ###..####### .#########.####........# ## .....5h@#†#..... #h#######... .⌠. ##†.. . .⌠._. .... .⌠. ... You could see Natasha (very poisoned), a cerulean imp (summoned) and a jackal (wandering). Vanquished Creatures Natasha (D:2) An adder (D:2) 6 jackals 5 ball pythons 7 bats 3 endoplasms A frilled lizard (D:1) 2 giant cockroaches 4 goblins 3 hobgoblins (D:1) 5 kobolds 2 quokkas 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil8 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 170 | D:1 | Learned a level 2 spell: Searing Ray 399 | D:1 | Reached skill level 5 in Conjurations 1019 | D:2 | Found Oneuz's Book Shoppe. 1209 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1300 | D:2 | Noticed Natasha 1305 | D:2 | Killed Natasha 1329 | D:2 | Found a faded altar of an unknown god. 1332 | D:2 | Noticed Natasha 1333 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1342 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_cross, minmay_indecisive_spiral D:2: layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_dog_temple, minmay_tromino_v4_a, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.9 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 2 || 2 Cast: Magic Dart | 15 | || 15 Searing Ray | 29 | 1 || 30 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 7 | 3 || 10