Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 15721411856384127471 251 Stevil8 the Conjurer (level 5, -8/26 (28) HPs) Began as a Deep Elf Conjurer on Dec 1, 2025. Mangled by a wight ... wielding a +4 battleaxe (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:54 (2611 turns). Stevil8 the Conjurer (Deep Elf Conjurer) Turns: 2611, Time: 00:02:55 HP: -8/26 (28) AC: 5 Str: 4 XL: 5 Next: 88% MP: 3/14 EV: 12 Int: 25 God: Gold: 122 SH: 5 Dex: 19 Spells: 6/13 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . q - +0 pair of boots Will ..... p - amulet of reflection Stlth ++ n - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: reflection @: very slightly contaminated, lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 helmet (worn) d - a +0 robe (worn) g - a +0 pair of gloves (worn) q - a +0 pair of boots (worn) Jewellery n - a +6 ring of dexterity (worn) p - an amulet of reflection (worn) Scrolls e - a scroll of blinking h - a scroll of acquirement i - a scroll of silence {unknown} k - a scroll of butterflies l - a scroll of teleportation {unknown} m - a scroll of amnesia o - a scroll of immolation {unknown} Potions b - a potion of magic f - 2 potions of brilliance j - 2 potions of curing Skills: + Level 2.8 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting * Level 7.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 z - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the wight. The wight is moderately damaged. Unknown command. The searing ray hits the wight but does no damage. The wight is moderately damaged. Unknown command. Unknown command. The searing ray hits the wight. The wight is moderately damaged. The searing ray misses the wight. You finish channelling your searing ray. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is severely damaged. The wight is knocked back by the mystic blast. The wight slams into the granite statue. The mystic blast hits the wight! The wight is severely damaged. The wight is knocked back by the mystic blast. The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight slams into the granite statue. The wight is almost destroyed. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +4 battleaxe! Ouch! That really hurt! You feel drained. The wight hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wight hits you with a +4 battleaxe! You die... ##### ##...## ##ß.