Stilly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 17, D:1) a frilled lizard corpse (skeletalised by now) (7, 9, D:1) a bat corpse (skeletalised by now) (10, 1, D:1) a bat corpse (skeletalised by now) (12, -8, D:1) a +0 club a goblin skeleton (12, -7, D:1) a +0 short sword 2 stones a quokka skeleton (15, 3, D:1) a bat skeleton (21, 9, D:1) a rat skeleton (29, 6, D:1) a +0 dagger a goblin skeleton (32, 15, D:1) a ball python corpse (skeletalised by now) (36, -11, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Yhyh's Magic Scroll Shop a scroll of vulnerability (unknown) (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of fear (unknown) (52 gold) 2 scrolls of teleportation (78 gold) a scroll of teleportation (39 gold) a scroll of immolation (unknown) (52 gold) a scroll of teleportation (39 gold) [Shop] Mecij's Antique Weapon Shop the +8 trident "Sarcophage" {antimagic, Str+2 Dex+3 Stlth+} (1699 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 whip (60 gold) a +0 rapier (132 gold) a +0 mace (72 gold) a +0 dagger of venom (105 gold) the +3 long sword of the Sun {freeze, rF++ Int+2} (1200 gold) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). a +0 long sword (84 gold) a +0 battleaxe (240 gold) a +0 dagger (48 gold) (11, 2, D:2) a quokka corpse (skeletalised by now) (15, 28, D:2) a +0 club 3 stones (15, 29, D:2) a hobgoblin skeleton (21, -3, D:2) a +0 dagger of flaming (21, 34, D:2) a bat skeleton (21, 35, D:2) an adder skeleton (24, 23, D:2) 2 stones (30, 17, D:2) a rat corpse (skeletalised by now) (34, 2, D:2) 6 stones (37, 10, D:2) an adder skeleton (49, 8, D:2) a +0 club Level 3 of the Dungeon (7, -31, D:3) a +0 club a +0 ring mail a goblin corpse (7, -1, D:3) a ball python corpse (skeletalised by now) (13, -18, D:3) a hound corpse (18, -7, D:3) a +0 dagger (21, -11, D:3) 3 boomerangs