Dungeon Crawl Stone Soup version 0.34-a0-1299-g403807c238 (webtiles) character file. Game seed: 3560803753735100049 931 Stossel the Conjurer (level 8, -5/48 (50) HPs) Began as an Octopode Conjurer on Nov 23, 2025. Was a Believer of Vehumet. Slain by a wight ... wielding a +3 dagger (7 damage) ... on level 5 of the Dungeon. The game lasted 00:11:36 (4834 turns). Stossel the Conjurer (Octopode Conjurer) Turns: 4834, Time: 00:11:36 HP: -5/48 (50) AC: 1 Str: 6 XL: 8 Next: 11% MP: 5/14 EV: 12 Int: 23 God: Vehumet [**....] Gold: 255 SH: 0 Dex: 10 Spells: 2/15 levels left rFire . . . (100%) e - +5 rapier (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: about to teleport, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 255 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of draining e - a +5 rapier of venom (weapon) Missiles c - 4 curare-tipped darts Jewellery b - a +4 ring of slaying (worn) Wands c - a wand of roots (15) b - a wand of acid (9) Scrolls c - 2 scrolls of fog {unknown} e - 3 scrolls of immolation {unknown} h - a scroll of identify {unknown} j - a scroll of acquirement {unknown} l - a scroll of blinking {unknown} t - a scroll of teleportation q - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of brilliance {unknown} n - a potion of cancellation {unknown} o - a potion of invisibility {unknown} p - a potion of might {unknown} s - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 5.0 Stealth - Level 4.0 Spellcasting + Level 7.2 Conjurations - Level 2.0 Summonings - Level 3.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Swiftness Air 4% N/A 30% 3 d - Fulminant Prism Conj/Alch 14% 3d8 13% 4 s - Searing Ray Conj 74% 2d7 1% 2 x - Summon Small Mammal Summ 52% N/A 4% 1 z - Blink Tloc 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 42% 3-5/arc 3% 2 Call Imp Summ 26% N/A 7% 2 Lesser Beckoning Tloc 8% N/A 16% 2 Scorch Fire 8% 2d5 16% 2 Stone Arrow Conj/Erth 42% 3d9 7% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Volatile Blastmotes Fire/Tloc 8% 2d10 30% 3 Vhi's Electric Charge Tloc/Air 8% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin Annotations: D:3 1 runed translucent door, exclusion: floor, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The marrowcuda disappears in a puff of smoke! x3 The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The clockroach closely misses you. Your Conjurations skill increases to level 7! The searing ray hits the wight. The wight is lightly damaged. The wight hits you with a +3 dagger! You feel drained. The clockroach bites you. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 81% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach! The clockroach is almost dead. (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand misses you. The wight hits you with a +3 dagger! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the clockroach! You kill the clockroach! Vehumet accepts your kill. You feel your power returning. The wight hits you with a +3 dagger! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled FETOSA QEWA, it crumbles to dust. It is a scroll of brand weapon. Your +5 rapier drips with poison. e - a +5 rapier of venom (weapon) You stop channelling your searing ray. The wight barely misses you. As you read the scroll labelled FUINNIV FAOXUN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. m -> t - a scroll of teleportation The wight hits you with a +3 dagger! You die... ##....# #.....## ## #### #...#..###.#.#.# ##.>### ##...##.FBz...... ##.....### #....####.#..... ##........## #....# #..?...>. ##....†.....# #....# ###...... ...[.###†...# ##z.## ...... †...## ##...# #@.# ..... ...## ##..## #..# ..... ...# #...# #..# .#.# ....# ##..# #..# #### .....# #).# #..# ###...# ##..###..# # #...###...##...# # #.............# #............# You could see a wight. Vanquished Creatures 2 black bears 2 ogres A scorpion (D:5) A marrowcuda (D:5) 2 howler monkeys A hound (D:5) A jelly (D:4) An orc priest (D:3) A clockroach (D:5) 3 iguanas Ijyb (D:5) 4 adders 4 gnolls 2 shadow imps (D:4) A white imp (D:5) A ribbon worm (D:2) 2 dart slugs (D:4) 12 endoplasms 2 hobgoblins (D:1) 14 jackals 8 orcs 2 quokkas (D:1) 7 ball pythons 3 bats 5 frilled lizards 8 goblins 10 kobolds 8 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stossel the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 330 | D:1 | Learned a level 2 spell: Searing Ray 344 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 897 | D:2 | Found a radiant altar of Vehumet. 914 | D:2 | Became a worshipper of Vehumet 914 | D:2 | Offered knowledge of Poisonous Vapours by Vehumet. 1184 | D:2 | Found a faded altar of an unknown god. 1248 | D:2 | Reached XP level 4. HP: 23/27 MP: 7/7 2209 | D:3 | Reached skill level 5 in Conjurations 2334 | D:3 | Learned a level 4 spell: Fulminant Prism 2385 | D:3 | Noticed Crazy Yiuf 2421 | D:3 | Reached * piety under Vehumet 2485 | D:3 | Noticed a black bear 2488 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/8 2550 | D:3 | Killed a black bear 2551 | D:3 | Reached skill level 6 in Conjurations 2551 | D:3 | Reached skill level 1 in Fighting 2696 | D:3 | Reached XP level 6. HP: 38/38 MP: 4/9 3077 | D:4 | Found a statue of an orb of entropy. 3080 | D:4 | Found a staircase to the Ecumenical Temple. 3082 | D:4 | Found a statue of an orb of entropy. 3172 | Temple | Entered the Ecumenical Temple 3197 | D:4 | Reached skill level 5 in Stealth 3199 | D:4 | Learned a level 1 spell: Summon Small Mammal 3297 | D:4 | Reached skill level 1 in Alchemy 3450 | D:4 | Offered knowledge of Static Discharge by Vehumet. 3481 | D:4 | Found the Charlatan's Orb {orb Charlatan} 3500 | D:4 | Reached XP level 7. HP: 40/45 MP: 7/11 3588 | D:4 | Reached ** piety under Vehumet 3952 | D:4 | Found a hazy altar of Hepliaklqana. 3954 | D:4 | Found a shimmering altar of Xom. 3955 | D:4 | Noticed a tentacled monstrosity 4182 | D:5 | Entered Level 5 of the Dungeon 4731 | D:5 | Noticed Ijyb 4740 | D:5 | Killed Ijyb 4741 | D:5 | Reached XP level 8. HP: 36/50 MP: 6/14 4795 | D:5 | Learned a level 3 spell: Swiftness 4798 | D:5 | Learned a level 2 spell: Blink 4830 | D:5 | Reached skill level 7 in Conjurations 4832 | D:5 | HP: 1/46 [wight/+3 dagger (11)] 4834 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_venn, basic_altar D:3: layout_rooms, minmay_quadrilaterals, uniq_crazy_yiuf_cottage D:4: layout_gridville, regret_index_temple_of_mockery, minmay_temple_entry_statues_pillars D:5: layout_layer_cave, serial_shops, kennysheep_mini, roderic_serpentine_path, st_stairs_4, chequers_mini_garden, uniq_ijyb Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Conjurations | 5 6 7 | 7.2 Fighting | 1 2 | 2.0 Alchemy | 2 3 | 3.0 Spellcasting | 3 4 | 4.0 Summonings | 2 | 2.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 33 | 36 | 11 || 80 Melee: Unarmed | 10 | | || 10 Constrict | 8 | 6 | 3 || 17 Tentacles | 7 | 8 | 3 || 18 Dagger | 23 | 26 | || 49 Rapier | | 10 | 11 || 21 Cast: Magic Dart | 42 | 36 | 14 || 92 Searing Ray | | 8 | 17 || 25 Read: Teleportation | | | 1 || 1 Brand weapon | | | 1 || 1 Stab: Sleeping | 2 | 8 | 1 || 11 Distracted | 1 | | || 1 Armour: None | 15 | 18 | 29 || 62 Dodge: Dodged | 35 | 20 | 29 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4841 | 4701 | 140 | 307 | 3379 | 6 | 806.8 | Dungeon | 4838 | 4698 | 140 | 307 | 3379 | 5 | 967.6 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1320 daAuts D:2: 1182 daAuts D:3: 922 daAuts D:1: 896 daAuts D:5: 518 daAuts Temple: 2 daAuts