Dungeon Crawl Stone Soup version 0.34-a0-1300-ga94b0171f9 (webtiles) character file. Game seed: 9804157995621318956 93 Stossel the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Nov 23, 2025. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (2413 turns). Stossel the Conjurer (Octopode Conjurer) Turns: 2413, Time: 00:06:16 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 62% Magic: 0/8 EV: 12 Int: 22 God: Gold: 131 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . (100%) d - +1 long sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of willpower rCorr . (100%) c - ring of flight SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +1 long sword of electrocution (weapon) Armour e - a +0 buckler Jewellery a - a ring of willpower (worn) c - a ring of flight (worn) Scrolls e - a scroll of amnesia {unknown} b - 2 scrolls of blinking k - a scroll of fog {unknown} m - 2 scrolls of identify {unknown} c - a scroll of fear {unknown} Potions g - a potion of magic o - a potion of curing {unknown} d - a potion of invisibility {unknown} f - a potion of lignification {unknown} j - a potion of might {unknown} l - a potion of moonshine {unknown} n - a potion of haste {unknown} p - a potion of heal wounds {unknown} q - a potion of enlightenment {unknown} s - 2 potions of cancellation {unknown} Skills: + Level 2.8 Dodging + Level 4.1 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 d - Fulminant Prism Conj/Alch 6% 3d7 45% 4 s - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 : Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. Found 2 murky sapphire potions. Found a whip. Found Tilauhoc's Book Shoppe. s - 2 murky sapphire potions There is an entrance to Tilauhoc's Book Shoppe here. A hobgoblin comes into view. It is wielding a +0 trident of pain. The hobgoblin shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 trident of pain (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ############ #..........# #........∩.# #.....)....# #..........# ###..........# ##########.@O.........# ###....>.....#..........# #...##########..........# ##.### #####.###### ###..# ############.# ....######..........#.# .........<.########.#$#... ..................†...O... ###...######..#####.#..... You could see an ogre. Vanquished Creatures Jessica (D:3) An adder (D:2) 3 dart slugs 2 ribbon worms (D:3) An orc (D:3) 7 endoplasms 5 hobgoblins 4 jackals (D:3) A quokka (D:1) 5 ball pythons 8 bats 3 frilled lizards (D:1) 5 goblins 3 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stossel the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 118 | D:1 | Reached XP level 2. HP: 4/17 MP: 0/5 127 | D:1 | Learned a level 2 spell: Searing Ray 898 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1237 | D:2 | You fall into a shaft and drop 1 floor! 1265 | D:3 | Noticed Jessica 1287 | D:3 | Killed Jessica 1288 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 1302 | D:3 | Noticed an ogre 2170 | D:3 | Noticed Sigmund 2189 | D:3 | Learned a level 4 spell: Fulminant Prism 2384 | D:3 | Found Tilauhoc's Book Shoppe. 2413 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: minmay_evil_eye, layout_loops_ring D:3: layout_rooms, serial_shops, shop, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 10 || 51 Melee: Unarmed | 19 | || 19 Tentacles | 11 | 1 || 12 Constrict | 10 | 2 || 12 Dagger | 14 | || 14 Long sword | 8 | 10 || 18 Cast: Magic Dart | 16 | 6 || 22 Searing Ray | 5 | 10 || 15 Read: Enchant armour | | 1 || 1 Blinking | | 1 || 1 Stab: Sleeping | 10 | 1 || 11 Armour: None | 12 | 9 || 21 Dodge: Dodged | 35 | 6 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2428 | 2271 | 157 | 106 | 1388 | 3 | 809.3 | Dungeon | 2428 | 2271 | 157 | 106 | 1388 | 3 | 809.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 881 daAuts D:2: 821 daAuts D:3: 725 daAuts