Dungeon Crawl Stone Soup version 0.34-a0-1306-g782cd2de26 (webtiles) character file. Game seed: 17211622464218797472 1849 Stossel the Thaumaturge (level 9, -4/62 HPs) Began as a Djinni Conjurer on Nov 23, 2025. Was a Follower of Qazlal. Shot with an arrow by a centaur (10 damage) ... on level 7 of the Dungeon. The game lasted 00:14:37 (5820 turns). Stossel the Thaumaturge (Djinni Conjurer) Turns: 5820, Time: 00:14:38 Health: -4/62 AC: 4 Str: 10 XL: 9 Next: 34% Gold: 413 EV: 16 Int: 24 God: Qazlal [*.....] SH: 2 Dex: 12 rFire + + . (33%) a - +4 sling rCold x . . (150%) (no offhand) rNeg + . . (50%) e - +0 robe rPois ∞ (0%) h - +1 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... c - ring "Ostij" {rN+ rCorr Str+4 Slay+4} Stlth ++ f - +5 ring of evasion HPRegen 0.30/turn %: infuse magic (-5 HP) @: flying, studying Polearms A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 413 gold pieces. Inventory: Hand Weapons a - a +4 sling (weapon) b - a +0 short sword of draining Missiles d - 6 atropa-tipped darts Armour e - a +0 robe (worn) h - a +1 helmet (worn) Magical Staves g - a staff of fire Jewellery c - the ring "Ostij" (worn) {rN+ rCorr Str+4 Slay+4} (You found it on level 2 of the Dungeon) [ring of slaying] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). f - a +5 ring of evasion (worn) Wands a - a wand of flame (17) e - a wand of paralysis (18) Scrolls T - a scroll of torment t - 4 scrolls of teleportation N - a scroll of noise j - a scroll of blinking {unknown} g - 2 scrolls of fog a - a scroll of enchant armour m - a scroll of poison {unknown} r - 2 scrolls of revelation c - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} d - a scroll of silence {unknown} i - a scroll of identify h - a scroll of immolation {unknown} n - a scroll of brand weapon {unknown} Potions c - 5 potions of curing A - a potion of attraction L - 2 potions of lignification h - 2 potions of haste b - a potion of brilliance w - 2 potions of heal wounds f - a potion of mutation {unknown} k - a potion of might {unknown} l - a potion of resistance {unknown} Skills: - Level 4.0 Fighting - Level 2.3 Dodging - Level 1.7 Stealth + Level 8.7 Spellcasting + Level 8.7 Conjurations + Level 8.7 Hexes + Level 8.7 Summonings + Level 8.7 Necromancy + Level 8.7 Translocations + Level 8.7 Forgecraft + Level 8.7 Fire Magic + Level 8.7 Ice Magic + Level 8.7 Air Magic + Level 8.7 Earth Magic + Level 8.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Lesser Beckoning Tloc 100% N/A 1% 2 c - Static Discharge Conj/Air 100% 3-8/arc 1% 2 d - Fulminant Prism Conj/Alch 25% 3d13 1% 4 e - Petrify Alch/Erth 25% N/A 1% 4 q - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d61% 4 s - Searing Ray Conj 100% 2d8 1% 2 x - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 = Annotations: D:6 exclusion: statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 club. A centaur comes into view. It is carrying a +3 shortbow of freezing. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shouts! The centaur wields a +3 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you! The arrow freezes you terribly. The centaur shoots an arrow. The arrow closely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow misses you. Your fulminant prism explodes! The blast of energy engulfs the gnoll! The gnoll is almost dead. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. The arrow freezes your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! The arrow freezes your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! Qazlal accepts your kill. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you terribly. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... #.....:.##....###...####.... #..<...........#.....#...... ##.............#..#......... #.............c..##.......# ##......#.....##.##.>....## ##.##.##.........##....## ###...#.)..>).).......# #....#...............# ##.....@)...).......## ####.○.............. #................##. #..............###.. #.........).....$ .. #.........#..##.#. #.........#..# ## . #.....#......# You could see a centaur. Vanquished Creatures A fire bat (D:6) A steam dragon (D:7) 2 water moccasins Duvessa (D:7) A sky beast (D:6) An ogre (D:6) A centaur (D:7) A phantom (D:7) A bullfrog (D:6) 3 scorpions Dowan (D:7) 4 bombardier beetles (D:5) An orc priest (D:6) A hound (D:5) A jelly (D:6) A gnoll bouda (D:7) A drude (D:6) 3 iguanas 2 orc wizards (D:6) 19 adders 3 gnolls 2 ribbon worms 4 dart slugs 7 endoplasms 3 hobgoblins (D:1) 7 jackals 6 orcs 4 quokkas 13 ball pythons 4 bats 3 frilled lizards 6 goblins 6 kobolds 3 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stossel the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Stossel set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 236 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 236 | D:1 | Learned a level 1 spell: Poisonous Vapours 1237 | D:2 | Identified the ring "Ostij" {rN+ rCorr Str+4 Slay+4} 1300 | D:2 | Reached skill level 1 in Fighting 1300 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1344 | D:2 | Found a faded altar of an unknown god. 1637 | D:2 | Reached XP level 5. HP: 38/39 MP: 0/0 1637 | D:2 | Learned a level 2 spell: Lesser Beckoning 1766 | D:2 | Found Hyudun's Jewellery Emporium. 2252 | D:3 | Noticed a water moccasin 2261 | D:3 | Killed a water moccasin 2262 | D:3 | Reached XP level 6. HP: 34/47 MP: 0/0 2507 | D:3 | Found an ornate altar of the Wu Jian Council. 2953 | D:4 | Found a statue of an orb of entropy. 2955 | D:4 | Found a staircase to the Ecumenical Temple. 2957 | D:4 | Found a statue of an orb of entropy. 2965 | Temple | Entered the Ecumenical Temple 3033 | Temple | Became a worshipper of Qazlal Stormbringer 3490 | D:5 | Entered Level 5 of the Dungeon 3495 | D:5 | Reached skill level 5 in Spellcasting 3495 | D:5 | Reached skill level 5 in Conjurations 3495 | D:5 | Reached skill level 5 in Hexes 3495 | D:5 | Reached skill level 5 in Summonings 3495 | D:5 | Reached skill level 5 in Necromancy 3495 | D:5 | Reached skill level 5 in Translocations 3495 | D:5 | Reached skill level 5 in Forgecraft 3495 | D:5 | Reached skill level 5 in Fire Magic 3495 | D:5 | Reached skill level 5 in Ice Magic 3495 | D:5 | Reached skill level 5 in Air Magic 3495 | D:5 | Reached skill level 5 in Earth Magic 3495 | D:5 | Reached skill level 5 in Alchemy 3495 | D:5 | Reached XP level 7. HP: 43/52 MP: 0/0 3495 | D:5 | Learned a level 2 spell: Static Discharge 3796 | D:5 | Found a hide-covered altar of Uskayaw. 3930 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3961 | D:5 | Reached * piety under Qazlal 4129 | D:5 | Found a white marble altar of Elyvilon. 4691 | D:6 | Found a glowing golden altar of the Shining One. 4725 | D:6 | Reached XP level 8. HP: 57/58 MP: 0/0 4968 | D:6 | Found a shimmering altar of Xom. 5535 | D:7 | Noticed Duvessa 5536 | D:7 | Noticed Dowan 5537 | D:7 | Reached XP level 9. HP: 49/62 MP: 0/0 5537 | D:7 | Learned a level 4 spell: Petrify 5781 | D:7 | Killed Duvessa 5795 | D:7 | Killed Dowan 5820 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, corexii_hall_statues_s D:2: layout_basic, chequers_ecumenical_altar_island, serial_shops, shop, nicolae_concentric_dashed_squares_mild, minmay_snake_closets D:3: layout_basic, old_standard_altar D:4: layout_cave_pools, minmay_temple_entry_water_ring, hangedman_abyss_or_decor_lesser_grid, nicolae_half_adder D:5: layout_basic, nicolae_elyvilon_peaceful_grove, nicolae_overflow_crystal_walls, chequers_temple_overflow_statue_of_worship D:6: layout_gridville, lemuel_coloured_pillars_altar, regret_index_xom_of_box, mainiacjoe_overflow_alcove_4, vehumet_statue D:7: layout_cave_pools, nicolae_ashenzari_panopticon, enter_bailey_2, uniq_duvessa Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 | 8.7 Conjurations | 4 5 6 7 8 | 8.7 Hexes | 4 5 6 7 8 | 8.7 Summonings | 4 5 6 7 8 | 8.7 Necromancy | 4 5 6 7 8 | 8.7 Translocations | 4 5 6 7 8 | 8.7 Forgecraft | 4 5 6 7 8 | 8.7 Fire Magic | 4 5 6 7 8 | 8.7 Ice Magic | 4 5 6 7 8 | 8.7 Air Magic | 4 5 6 7 8 | 8.7 Earth Magic | 4 5 6 7 8 | 8.7 Alchemy | 4 5 6 7 8 | 8.7 Fighting | 1 2 4 | 4.0 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Short sword | 1 | | || 1 Fire: Sling | | 56 | 47 || 103 Cast: Magic Dart | 68 | 11 | 2 || 81 Searing Ray | 4 | 21 | 24 || 49 Iskenderun's Myst | | | 5 || 5 Fulminant Prism | | | 10 || 10 Read: Identify | | 8 | 1 || 9 Enchant armour | | 1 | || 1 Revelation | | 1 | || 1 Fog | | 1 | || 1 Armour: Robe | 2 | 12 | 35 || 49 Dodge: Dodged | 4 | 28 | 56 || 88 Block: Other | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5865 | 5698 | 167 | 320 | 4153 | 8 | 733.1 | Dungeon | 5773 | 5628 | 145 | 320 | 4153 | 7 | 824.7 | Temple | 92 | 70 | 22 | 0 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1209 daAuts D:5: 1117 daAuts D:6: 1022 daAuts D:2: 875 daAuts D:3: 774 daAuts D:4: 560 daAuts D:7: 213 daAuts Temple: 92 daAuts