Dungeon Crawl Stone Soup version 0.34-a0-1441-gdb8df50bbb (webtiles) character file. Game seed: 14607934313289798114 1 Stossel the Tinkerer (level 1, -2/14 HPs) Began as a Mountain Dwarf Forgewright on Nov 26, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:13 (99 turns). Stossel the Tinkerer (Mountain Dwarf Forgewright) Turns: 99, Time: 00:00:13 Health: -2/14 AC: 2 Str: 12 XL: 1 Next: 16% Magic: 2/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions g - a potion of magic Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 4.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Vhi's Electric Charge Tloc/Air 2% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Okay, then. You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. c - a scroll labelled JEQIBUN TOPT You enter the shallow water. Moving in this stuff is going to be slow. You encounter a rat. Found a dagger. A rat is nearby! The rat bites you. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. You see here a +0 dagger. You encounter a kobold. It is wielding a +1 short sword of venom. The kobold shouts! You encounter an endoplasm. The kobold hits you with a +1 short sword of venom. You are poisoned. You completely miss the kobold. You feel very sick. The kobold hits you with a +1 short sword of venom. You are more poisoned. The kobold closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 short sword of venom (67% to hit) The kinetic grapnel hits the kobold. You kill the kobold! The endoplasm quivers. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ....... ..... ..... ... J.. #.# . #)# #.. #.## ##.... #@.##...♣ ##....♣.♣ ♣♣ ##.....♣ ♣♣♣♣. ###....♣♣♣ ♣♣...♣ #.)...♣♣ ♣♣♣♣.♣♣♣. ###.†...♣♣ ♣♣♣...♣♣ ♣♣ ##.....♣♣♣~♣♣...♣♣♣ ♣ ##..♣♣♣♣♣♣≈~≈..♣♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣ You could see an endoplasm. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stossel the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 99 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_3_way, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_clump_long, serial_shops, shop, chequers_serial_rivers_small_3, minmay_cupped Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Cast: Kinetic Grapnel || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 84 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 84 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts