Stossel Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (3, -35, D:1) an inkwell talisman (4, -38, D:1) a +0 club (10, -26, D:1) a +0 club a goblin skeleton (13, -34, D:1) a +0 hand axe (16, -32, D:1) a +0 leather armour (18, -9, D:1) a +0 spear (21, -3, D:1) a +0 club a goblin skeleton a ball python skeleton (23, -4, D:1) a rat skeleton (24, 0, D:1) an adder skeleton (25, -15, D:1) a quokka skeleton (25, -6, D:1) a +0 club a +0 ring mail a goblin skeleton (27, -4, D:1) a +0 trident (39, -25, D:1) a +2 dagger of freezing (40, -15, D:1) a ball python skeleton (57, -26, D:1) a +0 short sword Level 2 of the Dungeon (3, 17, D:2) a +0 leather armour (6, 5, D:2) a bat corpse (6, 36, D:2) a +0 sling (8, 11, D:2) a +0 ring mail a +0 long sword (9, 10, D:2) a +0 club (9, 33, D:2) a potion of curing (13, -1, D:2) a +0 leather armour (13, 14, D:2) a ball python corpse (skeletalised by now) (20, 10, D:2) a bat corpse (skeletalised by now) (24, 30, D:2) a +0 whip (25, 10, D:2) a +0 dagger (25, 19, D:2) a +0 dagger (25, 32, D:2) a +0 robe (31, 27, D:2) a +0 dagger (31, 28, D:2) a quokka skeleton (32, 27, D:2) a hobgoblin skeleton (32, 32, D:2) a +0 long sword