Stossel Level 1 of the Dungeon (0, 10, D:1) a +0 dagger (7, -20, D:1) a bat skeleton (9, -33, D:1) a bat corpse (skeletalised by now) (10, -12, D:1) a +0 dagger (10, 6, D:1) a bat skeleton (11, -38, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -9, D:1) a +0 ring mail a frilled lizard corpse (skeletalised by now) (22, -10, D:1) a +0 club a bat corpse (skeletalised by now) (30, -8, D:1) a +0 sling (43, 0, D:1) a hobgoblin skeleton (51, -5, D:1) a +0 club (55, 9, D:1) a hobgoblin corpse (skeletalised by now) (57, -30, D:1) 3 poisoned darts (59, 2, D:1) a +0 leather armour Level 2 of the Dungeon (1, -4, D:2) a +0 whip a kobold skeleton (5, 23, D:2) a bat corpse (skeletalised by now) (6, 10, D:2) a quokka skeleton (18, 23, D:2) a frilled lizard corpse (skeletalised by now) (23, 20, D:2) a +0 leather armour (24, 19, D:2) a +0 dagger (25, 21, D:2) a jackal corpse (skeletalised by now) (27, 22, D:2) a +0 whip 3 stones a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 8, D:2) a frilled lizard skeleton (29, 18, D:2) an adder corpse (skeletalised by now) (35, -6, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (3, 3, D:3) a +0 hand axe (11, -8, D:3) a staff of alchemy (14, 19, D:3) a +0 mace an orc corpse (skeletalised by now) (15, 18, D:3) a +0 club (15, 19, D:3) an adder corpse (skeletalised by now) (16, 18, D:3) a +0 spear (20, 23, D:3) a +0 dagger (26, -8, D:3) a +0 club (26, -2, D:3) an adder skeleton (29, 14, D:3) a +0 hand axe a +0 ring mail an orc skeleton (29, 15, D:3) a +0 club a +0 chain mail (30, 14, D:3) a +0 club an orc skeleton (30, 15, D:3) a +0 flail a +0 leather armour an orc skeleton (31, 13, D:3) a quokka skeleton (38, -3, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) the +1 scale mail of Boredom {Rampage rF- Slay-2 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. It cannot be enchanted further. (3, -10, D:4) a +0 hand axe a +0 leather armour (7, -10, D:4) 4 poisoned darts (7, 12, D:4) 5 atropa-tipped darts (8, -26, D:4) a +0 ring mail a +0 ring mail (12, -10, D:4) a hobgoblin corpse (skeletalised by now) (15, -36, D:4) a +0 club (18, 3, D:4) a ball python skeleton (19, 3, D:4) a +0 hand axe a +0 ring mail (20, -6, D:4) a +0 spear (21, 14, D:4) a +0 leather armour (25, -34, D:4) a +0 plate armour (29, -8, D:4) a hobgoblin skeleton (31, -7, D:4) a +2 dagger of venom a +0 dagger a +0 leather armour an orc skeleton (34, -6, D:4) an orb of attunement (38, -30, D:4) the +8 dagger "Zitaethre" {venom, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (45, 13, D:4) the inkwell talisman of the Eagle {rC+ Str+4 Slay-6} [inkwell talisman] rC+: It protects you from cold. Str+4: It affects your strength (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (57, -2, D:4) a +0 whip a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip a gnoll corpse (skeletalised by now) (1, 0, D:5) a +0 whip (1, 5, D:5) a +0 flail (10, -16, D:5) an adder corpse (skeletalised by now) (13, 21, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (17, 5, D:5) a +0 rapier a +0 leather armour (20, 4, D:5) a +0 club a +0 ring mail (20, 5, D:5) a +2 heavy flail a +0 leather armour an orc skeleton (20, 6, D:5) a +0 hand axe a +0 leather armour an orc skeleton (21, 4, D:5) a +0 trident a +0 ring mail an orc skeleton (26, 4, D:5) a +0 plate armour (31, 11, D:5) a hound skeleton an adder skeleton (45, 4, D:5) an iguana skeleton (53, -6, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a scroll of vulnerability (15, -4, D:6) a howler monkey corpse (skeletalised by now) (20, -9, D:6) an iguana corpse (skeletalised by now) (24, -6, D:6) an iguana corpse (skeletalised by now) (30, -2, D:6) a +0 falchion an orc corpse (skeletalised by now) (31, -2, D:6) an orb of guile (still there?) a +0 robe (still there?) a +2 trident of draining (still there?) Level 7 of the Dungeon (0, 0, D:7) a +0 whip (3, 1, D:7) a +0 mace a +0 robe an iguana corpse a water moccasin corpse a hound corpse (8, 3, D:7) a +0 rapier a +0 ring mail an orc corpse (14, 4, D:7) a water moccasin corpse a bullfrog corpse (25, 9, D:7) 7 poisoned darts a +0 short sword a kobold skeleton (25, 12, D:7) a +0 club a kobold skeleton (26, 9, D:7) a +0 whip a +0 short sword 7 stones a yak skeleton (26, 10, D:7) 6 poisoned darts a +0 short sword (27, 10, D:7) a +0 orcbow a +0 club a +0 dagger a kobold skeleton (28, 9, D:7) a +2 whip of electrocution (31, 7, D:7) a +0 shortbow a centaur skeleton (32, 15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 14, D:7) an iguana corpse (skeletalised by now) (40, -2, D:7) a +0 short sword