Dungeon Crawl Stone Soup version 0.35-a0-971-g6f238fbcce (webtiles) character file. Game seed: 16520169190680261358 1937 Stossel the Magician (level 9, 0/58 HPs) Began as a Djinni Conjurer on Sept 2, 2026. Slain by a two-headed ogre ... wielding a +0 giant spiked club (38 damage) ... on level 6 of the Dungeon. The game lasted 00:11:32 (5544 turns). Stossel the Magician (Djinni Conjurer) Turns: 5544, Time: 00:11:32 Health: 0/58 AC: 3 Str: 6 XL: 9 Next: 40% Gold: 375 EV: 11 Int: 25 God: SH: 4 Dex: 11 rFire + + . (33%) a - +3 dagger (venom) rCold x . . (150%) b - +0 buckler rNeg . . . (100%) d - +0 robe rPois ∞ (0%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 375 gold pieces. Inventory: Hand Weapons a - a +3 dagger of venom (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) e - a +0 helmet (worn) Jewellery c - an amulet of wildshape f - an amulet of regeneration Scrolls c - a scroll of enchant armour {unknown} w - a scroll of enchant weapon r - 3 scrolls of revelation d - a scroll of poison {unknown} I - 2 scrolls of immolation S - 2 scrolls of silence l - a scroll of torment {unknown} t - 2 scrolls of teleportation f - 3 scrolls of fear e - a scroll of vulnerability {unknown} Potions A - 2 potions of attraction e - 2 potions of enlightenment n - a potion of heal wounds {unknown} p - a potion of haste {unknown} B - a potion of berserk rage f - a potion of cancellation {unknown} Skills: - Level 2.0 Fighting - Level 3.0 Armour - Level 5.0 Dodging - Level 3.0 Stealth - Level 5.0 Shields + Level 7.0 Spellcasting + Level 7.0 Conjurations + Level 7.0 Hexes + Level 7.0 Summonings + Level 7.0 Necromancy + Level 7.0 Translocations + Level 7.0 Forgecraft + Level 7.0 Fire Magic + Level 7.0 Ice Magic + Level 7.0 Air Magic + Level 7.0 Earth Magic + Level 7.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Apportation Tloc 88% N/A 1% 1 c - Ensorcelled Hibernat Hex/Ice 88% N/A 1% 2 d - Fulminant Prism Conj/Alch 22% 3d12 6% 4 e - Summon Ice Beast Ice/Summ 44% N/A 1% 3 f - Tukima's Dance Hex 44% N/A 1% 3 q - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d56% 4 s - Searing Ray Conj 88% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Zin Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (88% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +4 dire flail (chance to affect: 50%) The two-headed ogre resists with significant effort. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Your fulminant prism crackles loudly. The two-headed ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ################ ......)O@......# ...#.# ###..*.#...##..# #.##.# #. #....#...# #.# #.##.# #.. #####.!..##..###.# #.##.### #.. $.......# #......# #>##.... #.# ....#... ##.....# #.##... ##.# ....#... ###...###.##.# .#.# ... #..# ####.#......### .#.###.####.. ####...†#...##.... You could see a two-headed ogre (ally target) and a friendly fulminant prism. Vanquished Creatures A troll (D:6) Menkaure (D:6) An ice beast (D:5) An ogre (D:4) A centaur (D:6) 4 phantoms 4 scorpions A wight (D:6) A bes kemwar (D:6) A howler monkey (D:4) A bombardier beetle (D:4) An orc priest (D:4) 2 hounds A jelly (D:5) A sleepcap (D:5) A clockroach (D:3) 4 iguanas A water moccasin zombie (D:4) 2 drudes An orc wizard (D:6) A bullfrog zombie (D:4) 11 adders A hound zombie (D:4) 3 ufetubi 2 adder zombies (D:4) 7 orcs 7 endoplasms 4 hobgoblins 2 jackals (D:2) 2 quokkas 5 ball pythons 9 bats 2 frilled lizards (D:2) 8 goblins 5 kobolds 10 rats 110 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:5) A hound (D:5) A ribbon worm (D:5) 3 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stossel the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Stossel set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 403 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 403 | D:1 | Learned a level 1 spell: Apportation 1367 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2201 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/0 2201 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2512 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 2548 | D:4 | Found a staircase to the Ecumenical Temple. 2548 | D:4 | Found a statue of an orb of winter. 2549 | D:4 | Found a statue of an orb of winter. 2564 | Temple | Entered the Ecumenical Temple 2712 | D:4 | Reached skill level 5 in Spellcasting 2712 | D:4 | Reached skill level 5 in Conjurations 2712 | D:4 | Reached skill level 5 in Hexes 2712 | D:4 | Reached skill level 5 in Summonings 2712 | D:4 | Reached skill level 5 in Necromancy 2712 | D:4 | Reached skill level 5 in Translocations 2712 | D:4 | Reached skill level 5 in Forgecraft 2712 | D:4 | Reached skill level 5 in Fire Magic 2712 | D:4 | Reached skill level 5 in Ice Magic 2712 | D:4 | Reached skill level 5 in Air Magic 2712 | D:4 | Reached skill level 5 in Earth Magic 2712 | D:4 | Reached skill level 5 in Alchemy 2712 | D:4 | Reached skill level 1 in Fighting 2839 | D:4 | Reached skill level 1 in Shields 2839 | D:4 | Reached XP level 7. HP: 42/49 MP: 0/0 2839 | D:4 | Learned a level 3 spell: Summon Ice Beast 3636 | D:5 | Entered Level 5 of the Dungeon 4038 | D:5 | Reached XP level 8. HP: 51/54 MP: 0/0 4288 | D:5 | Reached skill level 1 in Armour 4685 | D:6 | Encountered a two-headed ogre 4700 | D:6 | Encountered Menkaure 4707 | D:6 | Killed Menkaure 5021 | D:6 | Encountered Edmund 5093 | D:6 | Found a hazy altar of Hepliaklqana. 5102 | D:6 | Reached skill level 5 in Dodging 5205 | D:6 | Encountered a troll 5216 | D:6 | Killed a troll 5217 | D:6 | Reached XP level 9. HP: 41/58 MP: 0/0 5217 | D:6 | Learned a level 3 spell: Tukima's Dance 5439 | D:6 | Reached skill level 5 in Shields 5544 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_loops_cross, nicolae_elevator_lobby_asterisk D:3: layout_rooms D:4: layout_gridville, minmay_temple_entry_proselytizer, serial_undead, serial_undead_f, serial_undead_a, serial_undead_f D:5: layout_loops_ring, nicolae_sif_muna_little_library, kennysheep_small_square D:6: minmay_recursive_quarters, layout_loops_ring, marbit_many_paths, nicolae_hepliaklqana_hazy_memory, uniq_edmund, uniq_menkaure, uniq_prince_ribbit1 Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 | 3.0 Dodging | 3 5 | 5.0 Spellcasting | 4 5 6 7 | 7.0 Conjurations | 4 5 6 7 | 7.0 Hexes | 4 5 6 7 | 7.0 Summonings | 4 5 6 7 | 7.0 Necromancy | 4 5 6 7 | 7.0 Translocations | 4 5 6 7 | 7.0 Forgecraft | 4 5 6 7 | 7.0 Fire Magic | 4 5 6 7 | 7.0 Ice Magic | 4 5 6 7 | 7.0 Air Magic | 4 5 6 7 | 7.0 Earth Magic | 4 5 6 7 | 7.0 Alchemy | 4 5 6 7 | 7.0 Fighting | 2 | 2.0 Shields | 1 4 5 | 5.0 Armour | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 14 | || 14 Melee: Dagger | | 14 | || 14 Cast: Magic Dart | 68 | 54 | 22 || 144 Searing Ray | 2 | 7 | 39 || 48 Iskenderun's Myst | | | 14 || 14 Summon Ice Beast | | | 3 || 3 Fulminant Prism | | | 3 || 3 Tukima's Dance | | | 1 || 1 Read: Revelation | | 1 | || 1 Identify | | | 3 || 3 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Enchant weapon | | | 1 || 1 Immolation | | | 1 || 1 Silence | | | 1 || 1 Stab: Sleeping | | 4 | || 4 Distracted | | 1 | || 1 Armour: Robe | 4 | 15 | 36 || 55 Dodge: Dodged | 4 | 20 | 49 || 73 Block: Buckler | 1 | 1 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5549 | 5185 | 364 | 346 | 3889 | 7 | 792.7 | Dungeon | 5534 | 5176 | 358 | 346 | 3889 | 6 | 922.3 | Temple | 14 | 8 | 6 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1432 daAuts D:5: 1404 daAuts D:1: 992 daAuts D:2: 852 daAuts D:6: 508 daAuts D:3: 345 daAuts Temple: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+