Dungeon Crawl Stone Soup version 0.33-a0-732-gb604e0db52 (webtiles) character file. Game seed: 6841016265772826817 37 Strat the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Jan 14, 2025. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1438 turns). Strat the Conjurer (Draconian Conjurer) Turns: 1438, Time: 00:02:45 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 23% Magic: 3/6 EV: 11 Int: 20 God: Gold: 48 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +2 vampiric dagger b - a +2 dagger of venom (weapon) Missiles d - 6 poisoned darts Scrolls c - a scroll of identify {unknown} f - 3 scrolls of poison {unknown} Potions e - 2 potions of curing {unknown} g - a potion of invisibility {unknown} h - a potion of cancellation {unknown} i - 2 potions of moonshine {unknown} j - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Call Imp Summ 4% N/A 24% 2 Call Canine Familiar Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Eringya's Surprising Cr Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The jackal barks! Sigmund casts a spell at you. You resist with significant effort. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits the jackal! You kill the jackal! The searing ray misses Sigmund. The searing ray hits the jackal. The jackal is severely wounded. Sigmund gestures at you while chanting. You are confused. You stop channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to cast spells. You bump into the rock wall. The jackal barely misses you. Something hits you! The jackal bites you but does no damage. Unknown command. You're too confused to cast spells. You bump into the rock wall. The jackal closely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You miss the jackal. The jackal is severely wounded. The jackal closely misses you. You feel less confused. Something hits you! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Something hits you. You die... #............# ####### #......###..# #.....# #...........# #.....# #.#..>....### #..<..# # #.#†##### #.....# #.#†# #.....# #.#.# ###.....# #.#h# #........ #.#@# #.#.....# #.#.########.####### #.#.†......#.# ########.#.# #...# ##### You could see a jackal. Vanquished Creatures 3 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins (D:1) 2 jackals (D:2) 4 quokkas 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 98 | D:1 | Found a faded altar of an unknown god. 133 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 202 | D:1 | Learned a level 2 spell: Searing Ray 1078 | D:2 | Reached skill level 5 in Conjurations 1171 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1380 | D:2 | Noticed Sigmund 1438 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, chequers_ecumenical_altar_simple_redux, minivault_26 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 20 Tailslap || 1 Cast: Magic Dart || 32 Searing Ray || 10 Armour: Skin || 25 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1437 | 1425 | 12 | 60 | 1101 | 2 | 718.5 | Dungeon | 1437 | 1425 | 12 | 60 | 1101 | 2 | 718.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 390 daAuts