Dungeon Crawl Stone Soup version 0.33-a0-840-g503d60fff3 (webtiles) character file. Game seed: 4118775602881905180 100 Strat the Conjurer (level 4, -6/36 HPs) Began as an Armataur Conjurer on Feb 8, 2025. Mangled by a sleepcap (8 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:04:15 (2942 turns). Strat the Conjurer (Armataur Conjurer) Turns: 2942, Time: 00:04:15 Health: -6/36 AC: 4 Str: 15 XL: 4 Next: 47% Magic: 1/6 EV: 1 Int: 18 God: Gold: 122 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . a - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: reflection, roll @: sleeping A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) q - a +0 flail Missiles p - a throwing net Armour e - a +0 robe (worn) j - a +0 ring mail Jewellery c - an amulet of reflection (worn) i - a ring of flight k - an amulet of faith Wands r - a wand of mindburst (17) Scrolls d - a scroll of enchant weapon {unknown} g - a scroll of butterflies {unknown} h - 2 scrolls of teleportation {unknown} m - 7 scrolls of identify {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic f - 3 potions of enlightenment {unknown} l - 3 potions of might {unknown} o - a potion of attraction {unknown} Skills: + Level 1.8 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You hit the sleepcap. You tail-slap the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. You tail-slap the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap barely misses you. There is a stone staircase leading up here. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The sleepcap attacks as it pursues you! The sleepcap barely misses you. The sleepcap attacks as it pursues you! You block the sleepcap's attack. The sleepcap attacks as it pursues you! You block the sleepcap's attack. The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #.......................# ####.....###.#.##.##.#..# ####..#........##.##.#..# ##.(.................#..##### ##.#..##.###.#.##.####......# ..........................#.# ##....##.###.#.##.#####.....# ##...>.#.###.#............#.### ...#...........f@..##.........# ...#...#.###.####.###.........# ...#...#.# #.# #.# #.#.#.#.### ...#...#.###.####.###.#.#.### (.......................#^# ...#...#.##..####.........# ...#..........# #.###.#.### ......##.##...# #.# #.#.# #.##.###.##...# #.# #.#.# You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A ribbon worm (D:2) An orc (D:3) A bat (D:1) 5 endoplasms 8 goblins 6 hobgoblins 7 jackals 5 kobolds 3 quokkas 5 ball pythons 3 frilled lizards 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 248 | D:1 | Reached skill level 4 in Conjurations 283 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 310 | D:1 | Learned a level 2 spell: Searing Ray 1027 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 2217 | D:3 | Reached skill level 1 in Fighting 2271 | D:3 | Reached skill level 5 in Conjurations 2271 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/6 2929 | D:4 | HP: 1/36 [sleepcap (4)] 2941 | D:3 | HP: 1/36 [sleepcap (3)] 2942 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_basic D:3: layout_basic D:4: layout_cave_pools, serial_column_ruins, column_ruins_hut_ruined, column_ruins_hut, column_ruins_open_large, column_ruins_columns_straight, column_ruins_grid_2, column_ruins_open_small, column_ruins_open_small, column_ruins_open_medium, column_ruins_corridor_straight, serial_shops, shop, minivault_11, chequers_arboretum, serial_bayou_pond_e, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.0 Fighting | 1 | 1.8 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 3 | || 3 Dagger | 73 | 26 || 99 Unarmed | 1 | || 1 Tailslap | 9 | 5 || 14 Cast: Magic Dart | 29 | || 29 Searing Ray | 8 | 8 || 16 Stab: Sleeping | 2 | || 2 Armour: Robe | 21 | 25 || 46 Dodge: Dodged | 14 | 7 || 21 Block: Other | 14 | 3 || 17 Reflection | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2908 | 2802 | 106 | 94 | 2265 | 4 | 727.0 | Dungeon | 2908 | 2802 | 106 | 94 | 2265 | 4 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1017 daAuts D:1: 961 daAuts D:2: 833 daAuts D:4: 95 daAuts