Strat Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 2, D:1) a potion of brilliance (9, -29, D:1) a potion of haste (25, -15, D:1) a +0 sling (25, 2, D:1) a bat skeleton (31, 7, D:1) a potion of enlightenment (33, -25, D:1) a hobgoblin skeleton (35, -26, D:1) a bat skeleton (35, -25, D:1) a bat skeleton (36, -14, D:1) 7 stones (38, -25, D:1) a staff of alchemy (44, -10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger (2, -5, D:2) a dart slug corpse (2, 5, D:2) a +0 club a goblin corpse (3, 9, D:2) a +0 dagger a goblin corpse (5, -4, D:2) a +0 war axe of electrocution (10, 11, D:2) an adder corpse (15, 11, D:2) a +0 club (35, -14, D:2) a potion of heal wounds (36, -10, D:2) 6 stones (42, 28, D:2) a hobgoblin corpse (skeletalised by now) (48, 16, D:2) a frilled lizard corpse (skeletalised by now) (52, 3, D:2) a +0 dagger