Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 1072356990943765079 29 Strat the Chopper (level 3, 31/31 HPs) Began as a Revenant Gladiator on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (734 turns). Strat the Chopper (Revenant Gladiator) Turns: 734, Time: 00:01:46 Health: 31/31 AC: 4 Str: 17 XL: 3 Next: 16% Magic: 3/3 EV: 11 Int: 9 God: Gold: 48 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 war axe rCold + . . (no offhand) rNeg + + + b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 3 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of noise {unknown} h - a scroll of revelation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions k - a potion of lignification {unknown} Skills: + Level 3.2 Fighting + Level 3.2 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 45% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History There is an open door here. A hobgoblin comes into view. The hobgoblin hits you but does no damage. Casting: Shock (safe; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 45% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin closely misses you. Unknown command. Casting: Shock (safe; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 45% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The hobgoblin hits you but does no damage. Unknown command. Casting: Shock (safe; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 45% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is lightly wounded. The zap hits the hobgoblin. The hobgoblin is moderately wounded. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You start resting. Your magical contamination has completely faded away. Magic restored. There is a stone staircase leading down here. As you open the door, it creaks loudly! Casting: Shock (safe; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .'..............# #..###.##.# ##..............# #......##.# ####+#########.######..######.# #####.## #.................# .......## ##.###....######### ........#######.##..##.# ......#.##.........###.# ......#..#.............######### ......##....###.@..............# ......####..###'#..............# ...............................# .......####....................# .......# #......(.............# ######.# #>............######## #.# #.############# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 4 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Revenant Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 263 | D:1 | Reached XP level 2. HP: 20/25 MP: 2/2 477 | D:1 | Learned a level 1 spell: Shock 477 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 477 | D:1 | Reached XP level 3. HP: 30/31 MP: 3/3 734 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.2 Fighting | 3 | 3.2 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 57 Cast: Shock || 3 Armour: Leather armour || 56 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 753 | 753 | 0 | 9 | 557 | 1 | 753.0 | Dungeon | 753 | 753 | 0 | 9 | 557 | 1 | 753.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 753 daAuts