Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 3687558642322197736 0 Strat the Vexing (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Feb 20, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (27 turns). Strat the Vexing (Poltergeist Enchanter) Turns: 27, Time: 00:00:21 Health: -3/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press ? for a list of commands and other information. Found 7 gold pieces. Found a staircase leading out of the dungeon. You now have 7 gold pieces. A kobold comes into view. It is wielding a +0 whip. Found a scale mail. Found a stone staircase leading down. Found a scroll labelled LEOLUSA NEHE. A rat comes into view. A bat comes into view. Found 15 gold pieces. The kobold shouts! The rat squeaks loudly. A ball python comes into view. The bat hits you. The ball python moves out of view. A bat comes into view. The bat moves out of view. The bat closely misses you. A dart slug comes into view. The bat hits you but does no damage. The bat hits you. You closely miss the bat. The bat hits you. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The kobold hits you with a +0 whip. The bat hits you. You barely miss the kobold. The bat hits you. The bat closely misses you. The kobold barely misses you. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. Unknown command. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You die... ###. ####.##.# ###.#.#.#.#.#.# . ..#.#.#.#.#.# .. ####.#.~~~~~.#.# .... ..#.#.#≈...≈#.# .$ .. #.##.#.≈...≈.# ..##[##.#.#b#≈.<.≈#.# ..>.....##.#.≈≈b≈≈.# ...##.##.r.#@#.#.#.#.# .........##K#.#.#.#.#.# #.#.#....#......#..## # ..........###.###.# #.#.#..?...# .# .# ...........##.# .# #.#.#.....≈.≈# # ..........≈.≈.. .#.#..#..≈.≈### You could see a bat (wandering) and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, serial_shops, shop, chequers_garden, chequers_serial_rivers_micro_d, st_stairs_11, dk_noncrumbling_4 Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Skin || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 8 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 8 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts