Strat Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 5, D:1) a ball python skeleton (6, 7, D:1) a +0 club a goblin skeleton (6, 9, D:1) a jackal skeleton a jackal skeleton (11, -9, D:1) a +0 dagger (11, 15, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (36, -7, D:1) 7 stones (40, 0, D:1) a +0 dagger (43, 0, D:1) a ball python skeleton (60, -10, D:1) 4 stones (60, 3, D:1) a +0 club (63, -10, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 17, D:2) 3 poisoned darts (7, 2, D:2) a +0 dagger a goblin skeleton (8, 23, D:2) a +0 short sword (12, 24, D:2) a bat skeleton (18, -2, D:2) 3 poisoned darts (18, -1, D:2) a rat corpse (skeletalised by now) (26, -11, D:2) 4 stones (33, 1, D:2) a quokka skeleton (33, 10, D:2) a +0 helmet (46, 22, D:2) a bat skeleton (48, -1, D:2) a +0 spear (54, 17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 ring mail (6, 21, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (8, 11, D:3) 6 stones (14, 3, D:3) a +0 club (14, 8, D:3) a +0 club (16, 14, D:3) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (18, 30, D:3) a bat skeleton (27, -17, D:3) the +0 robe "Ase Feikk" {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (27, 22, D:3) a +0 dagger (32, -2, D:3) a staff of alchemy (32, 30, D:3) an adder corpse (skeletalised by now) (33, 12, D:3) a +0 scythe a +0 robe a +0 club the human skeleton of Sigmund a gnoll skeleton (34, -11, D:3) an adder skeleton (44, 25, D:3) a frilled lizard skeleton (47, 15, D:3) an adder skeleton (57, -12, D:3) 3 stones (57, -11, D:3) a +0 flail (58, -12, D:3) a +0 whip a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 7, D:4) a +0 hammer (4, 18, D:4) a steam dragon corpse (skeletalised by now) (8, -6, D:4) 4 stones (11, 2, D:4) a +0 short sword (13, 5, D:4) a +0 leather armour