Dungeon Crawl Stone Soup version 0.33-a0-1056-gdcb4e7fafb (webtiles) character file. Game seed: 5414943647440660936 71 Strat the Conjurer (level 4, 0/38 HPs) Began as an Armataur Conjurer on Mar 6, 2025. Slain by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (2232 turns). Strat the Conjurer (Armataur Conjurer) Turns: 2232, Time: 00:03:21 Health: 0/38 AC: 5 Str: 15 XL: 4 Next: 5% Magic: 4/6 EV: 7 Int: 18 God: Gold: 71 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . m - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles j - 19 poisoned darts Armour a - a +0 robe m - a +0 ring mail (worn) Scrolls c - 3 scrolls of noise d - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} o - a scroll of fear {unknown} p - a scroll of immolation {unknown} Potions h - a potion of mutation {unknown} i - 2 potions of haste {unknown} l - 2 potions of attraction {unknown} n - a potion of resistance {unknown} Skills: + Level 3.3 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 9% 1 b - Searing Ray Conj 28% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 36% 1 Sandblast Erth 2% 2d4 36% 1 Hailstorm Conj/Ice 8% 3d5 47% 3 Stone Arrow Conj/Erth 16% 3d8 47% 3 Frozen Ramparts Ice 2% 1d1 73% 3 Passwall Erth 1% N/A 73% 3 Summon Ice Beast Ice/Summ 1% N/A 73% 3 Fulminant Prism Conj/Alch 4% 3d5 87% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 87% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 98% 4 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The centaur kicks you but does no damage. The hobgoblin hits you but does no damage. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur barely misses you. The centaur closely misses you. The hobgoblin closely misses you. Your magical contamination has completely faded away. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The hobgoblin closely misses you. Magic courses through your body. The centaur hits you but does no damage. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The hobgoblin misses you. Hit: e) +0 short sword Press: ? - help, Dir - move target Aim: a centaur (heavily wounded, 70% to hit and 65% to hit with your tail-slap) Okay, then. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (heavily wounded, 85% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The centaur hits you. You die... ............~~P... ######......PP..... ##.........#### #........### #......### #......# #......# ##......# .........@# ........cg# ............ .###........ #........# # ######...' .# .# ##...###.#..# #......g..#.# #...........# You could see a centaur and a hobgoblin. Vanquished Creatures 3 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 3 ball pythons (D:2) 6 bats 3 endoplasms A giant cockroach (D:3) 3 hobgoblins (D:2) 8 jackals A frilled lizard (D:1) A goblin (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 502 | D:1 | Reached skill level 1 in Fighting 928 | D:2 | Reached XP level 2. HP: 23/23 MP: 1/4 931 | D:2 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/5 1373 | D:2 | Found a faded altar of an unknown god. 1594 | D:2 | Found an opulent altar of Gozag. 2104 | D:3 | Noticed a centaur 2183 | D:3 | Reached XP level 4. HP: 37/38 MP: 3/6 2232 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_ellora, hex_intersection D:3: layout_basic, tso_oasis_becter Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.3 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 46 | 27 || 73 Tailslap | 3 | 3 || 6 Cast: Magic Dart | 18 | || 18 Searing Ray | 13 | 2 || 15 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 47 | || 47 Ring mail | 21 | 46 || 67 Dodge: Dodged | 40 | 24 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2233 | 2164 | 69 | 155 | 1584 | 3 | 744.3 | Dungeon | 2233 | 2164 | 69 | 155 | 1584 | 3 | 744.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1223 daAuts D:1: 912 daAuts D:3: 97 daAuts