Strat Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -14, D:1) a rat corpse (skeletalised by now) (1, 6, D:1) a +0 club (25, -34, D:1) a +0 spear (32, 11, D:1) a +0 ring mail (34, 8, D:1) a +0 dagger (36, -40, D:1) a +0 leather armour (36, -27, D:1) a +0 club (36, 7, D:1) a bat skeleton (39, -10, D:1) 3 stones (48, -3, D:1) a ball python skeleton (53, 11, D:1) 5 stones (56, 13, D:1) a +0 dagger a goblin skeleton (64, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -39, D:2) a +0 dagger (10, -33, D:2) a +0 dagger (24, -28, D:2) a +0 whip (24, -14, D:2) a +0 dagger (25, -7, D:2) a staff of earth (32, -33, D:2) a +0 whip (35, -22, D:2) a +0 dagger (43, -6, D:2) a +0 halberd (46, -1, D:2) 5 stones a +0 club (50, -18, D:2) a +0 spear a gnoll skeleton (52, -18, D:2) a +0 club (52, -17, D:2) a +0 whip (53, -42, D:2) 5 stones (53, -17, D:2) a +0 whip (60, -41, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 dagger (1, -1, D:3) a +0 dagger a +0 club (1, 0, D:3) a +0 dagger a +0 dagger (1, 1, D:3) a +0 robe a +0 club a +0 animal skin (2, 0, D:3) a +0 club (7, -7, D:3) a +0 trident (10, 16, D:3) a +0 scythe a +0 robe (13, -24, D:3) a +2 quarterstaff of chaos a +0 cloak (15, -7, D:3) a +0 robe (16, -23, D:3) a +0 hammer (26, 10, D:3) a +0 club a +0 club (27, 10, D:3) a +0 club a +0 leather armour (38, 22, D:3) a +0 war axe (39, 1, D:3) a +0 club (44, 12, D:3) a +0 club (45, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Piostoit's Jewellery Shoppe a ring of fire (unknown) (325 gold) a ring of ice (325 gold) the ring of Eviecwaf {MP+9 Slay+2 SInv Stlth+} (551 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Iclulic" {^Drain rN+ Dex+3 Stlth+} (396 gold) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a blade talisman (390 gold) a ring of magical power (260 gold) an amulet of guardian spirit (390 gold) an amulet of magic regeneration (390 gold) a serpent talisman (390 gold) a +6 ring of intelligence (468 gold) (0, 0, D:4) 8 gold pieces (1, 1, D:4) 8 gold pieces (2, 2, D:4) 10 gold pieces (11, -13, D:4) a +0 dagger (11, -12, D:4) a +0 trident 2 boomerangs (11, -11, D:4) a +0 club (12, -13, D:4) a +0 hand axe a +0 scale mail a +0 dagger (12, -12, D:4) a +0 mace (13, -13, D:4) a +0 short sword (13, -12, D:4) a +0 whip (14, -14, D:4) a +0 whip (17, -13, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:4) a hobgoblin skeleton (24, -7, D:4) 4 stones (34, -1, D:4) a +0 robe (35, -23, D:4) a +0 short sword (36, -7, D:4) a +0 ring mail (37, -8, D:4) a +0 flail a +0 scale mail (37, -7, D:4) a +0 hand axe (38, -10, D:4) a +0 club (38, -9, D:4) a +0 whip (42, -12, D:4) 3 stones (43, 2, D:4) a +0 leather armour (44, -20, D:4) a +0 club (44, -3, D:4) a +0 dagger 3 stones (51, -28, D:4) a +0 club a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (4, -49, D:5) a +0 flail (4, -30, D:5) a +0 short sword (4, -29, D:5) a +0 club (4, -27, D:5) a +0 club (7, -10, D:5) a +0 robe (12, -12, D:5) a +0 trident a +0 trident (12, -10, D:5) a +0 dagger a +0 robe (12, -9, D:5) a +0 flail a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +1 whip of pain a +0 whip an orc skeleton an orc skeleton an orc skeleton an orc skeleton (14, -49, D:5) a +0 ring mail (14, -8, D:5) a +0 falchion (15, -10, D:5) a +0 dagger a +0 ring mail (16, -20, D:5) a +0 club a boomerang a +0 leather armour (17, -22, D:5) a +0 dagger 2 boomerangs (17, -11, D:5) a +0 mace (18, -27, D:5) a +0 dagger (18, -22, D:5) a +0 trident a +0 ring mail (18, -12, D:5) a +0 flail (19, -22, D:5) a +0 short sword (22, -40, D:5) 3 stones (26, -4, D:5) a +0 dagger (32, -4, D:5) a +0 dagger 4 stones a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 whip a +0 robe (0, 2, D:6) a +0 club (0, 3, D:6) a +0 club a +0 club (1, 17, D:6) a +0 whip (1, 18, D:6) a +0 ring mail 3 poisoned darts a +0 club (1, 19, D:6) a +1 dagger of draining 3 stones a +0 dagger (1, 20, D:6) a +0 dagger (1, 21, D:6) a +0 leather armour 4 stones a +0 short sword (1, 29, D:6) a +0 dagger a +0 short sword 7 stones (4, -6, D:6) a +0 giant club (8, -3, D:6) a +0 flail (12, -7, D:6) an orb of mayhem (21, -8, D:6) a staff of fire (27, 11, D:6) a +0 giant spiked club (35, -5, D:6) a +1 hand axe of electrocution a +0 leather armour (35, -4, D:6) a +0 falchion (36, -3, D:6) a +0 giant club a +0 club (36, -2, D:6) a +0 hand axe a +0 ring mail (38, -1, D:6) a +0 whip of flaming a +0 robe (40, -4, D:6) a +0 flail (41, -3, D:6) a +0 shortbow (45, -4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (1, 0, D:7) a +0 dagger a +0 dagger (2, -1, D:7) a +0 whip (2, 0, D:7) a +0 dagger a +0 club a +0 leather armour (14, 14, D:7) a staff of conjuration (18, 25, D:7) a +0 flail a +0 leather armour (20, 23, D:7) a +0 dagger a +0 leather armour (20, 24, D:7) a +0 dagger a +0 robe (21, 23, D:7) a +0 dagger (21, 24, D:7) a +0 flail (33, 17, D:7) a +0 trident a +0 leather armour (33, 19, D:7) a +0 mace (34, 19, D:7) a +0 dagger a +0 robe (34, 21, D:7) a +1 dagger of venom a +0 robe (54, 39, D:7) a boomerang (55, 31, D:7) a +0 dagger (55, 37, D:7) a boomerang (55, 38, D:7) 2 boomerangs (56, 39, D:7) 2 boomerangs Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (10, 16, D:8) a +0 whip (10, 31, D:8) a +4 short sword a +0 robe (11, 17, D:8) a +0 shortbow of electrocution (11, 33, D:8) a +0 halberd a +0 robe (12, 14, D:8) a +0 short sword of flaming 5 stones (12, 15, D:8) a +0 short sword (12, 16, D:8) a +0 dagger (12, 35, D:8) a +2 dagger of venom a +0 robe (13, 15, D:8) a +0 club (14, 12, D:8) a +0 halberd a +0 robe (14, 13, D:8) a +5 short sword a +0 robe a +0 spear a +0 robe (14, 14, D:8) a +4 spear a +0 robe (15, 38, D:8) a +0 giant club a +0 giant club (17, 37, D:8) a +0 hand axe a +0 scale mail a +0 flail (17, 38, D:8) a +0 dagger a +0 leather armour (19, 23, D:8) an amulet of guardian spirit (22, 4, D:8) a +0 dagger a +0 leather armour (23, 32, D:8) a +0 scale mail a +0 ring mail a potion of mutation (24, 2, D:8) a +0 dagger a +0 short sword 2 poisoned darts (24, 4, D:8) a +0 dagger 5 stones (25, 3, D:8) a +0 short sword 8 poisoned darts (26, 2, D:8) a +0 short sword (26, 3, D:8) a +0 short sword (28, 1, D:8) a +0 short sword 3 stones (28, 2, D:8) a +0 short sword a stone (30, 44, D:8) a +0 mace (32, 6, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 7, D:9) a stone (4, 7, D:9) a +2 battleaxe a +0 robe a +4 morningstar a +0 robe (5, 7, D:9) a +0 orcbow (5, 11, D:9) a +0 war axe a +0 robe (5, 26, D:9) 7 stones (6, 7, D:9) a +3 hand axe of freezing a +0 robe (6, 8, D:9) a +0 flail a +0 robe a +5 long sword a +0 robe (10, 4, D:9) a +0 robe a +3 short sword (22, 31, D:9) a +0 orcbow (25, -8, D:9) a +0 spear a +0 robe (26, -9, D:9) a +4 battleaxe a +0 robe (26, -8, D:9) a +4 long sword a +0 robe (31, 27, D:9) a +0 short sword (34, -17, D:9) 4 stones (37, 0, D:9) a maw talisman (38, -8, D:9) a +3 falchion a +0 robe (42, 14, D:9) a +0 orcbow (44, 16, D:9) a +4 hand axe a +0 robe a +0 falchion a +0 robe (47, 5, D:9) a +0 dagger (48, -7, D:9) a +5 great sword of freezing a +0 robe a +0 dire flail a +0 robe (48, 4, D:9) a +0 dagger 2 poisoned darts (48, 5, D:9) a +0 short sword a +0 dagger 3 stones (51, -7, D:9) a +0 quarterstaff (57, 29, D:9) a +2 long sword of freezing a +0 robe (59, -3, D:9) a +4 war axe a +0 robe (59, 29, D:9) a +0 scimitar a +0 robe (63, 22, D:9) a +0 shortbow (64, -1, D:9) 9 stones Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (1, -1, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +3 mace (20, -5, D:10) a +0 leather armour (24, -4, D:10) a +0 giant club (25, -6, D:10) a +0 flail (25, -5, D:10) a +0 whip (25, -4, D:10) a +0 giant club (25, -2, D:10) a +1 dagger of venom a +0 robe a +0 flail (25, -1, D:10) a +0 short sword a +0 leather armour (25, 0, D:10) a +0 dagger a +0 robe (25, 2, D:10) a +0 orcbow (26, -5, D:10) a +2 short sword of draining (27, -12, D:10) a +0 giant spiked club (27, -11, D:10) a +0 mace (27, -10, D:10) a +0 ring mail a +1 vampiric spear a +0 whip (27, -9, D:10) 9 stones (27, -7, D:10) a +0 plate armour a +0 dire flail (27, -2, D:10) a +0 robe a +0 dagger (28, -15, D:10) a +0 ring mail a +0 falchion (28, -12, D:10) a +0 mace (28, -11, D:10) a +0 chain mail a +0 short sword 6 poisoned darts a +0 dagger (28, -9, D:10) 7 poisoned darts a +0 short sword (29, -14, D:10) 5 stones a +0 short sword (29, -12, D:10) a +0 chain mail a +0 battleaxe a +0 flail (30, -13, D:10) a +0 short sword (31, -14, D:10) a +0 dagger (31, -13, D:10) 4 stones a +0 whip (32, -14, D:10) a +0 dagger (32, -13, D:10) a +0 club (32, -12, D:10) a +0 club (33, -13, D:10) 2 stones a +0 club (34, -7, D:10) a +0 robe (41, -7, D:10) a +0 animal skin a -1 vampiric glaive (46, 17, D:10) a +0 sling (58, 3, D:10) a flux talisman Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (10, 3, D:11) 4 potions of moonshine (10, 46, D:11) a +0 giant spiked club a +0 giant club (13, 26, D:11) a +0 mace (18, 34, D:11) a +0 robe (19, 1, D:11) a +0 flail (25, -5, D:11) a +0 shortbow (47, 41, D:11) a +0 quarterstaff (48, 12, D:11) a +2 mace of protection (48, 13, D:11) a +0 dagger a +0 robe (52, 12, D:11) a +0 orcbow a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (56, 28, D:11) a +0 dagger a +0 robe (56, 29, D:11) a +0 dagger a +0 robe (57, 29, D:11) a +0 glaive a +0 plate armour (58, 27, D:11) a +0 short sword (63, 38, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) a +0 trident (0, 21, D:12) a maw talisman (5, 1, D:12) a +0 war axe (14, -12, D:12) a +0 rapier a +0 robe (14, 24, D:12) a +0 chain mail (16, 23, D:12) a +0 robe of willpower a +4 dagger of chaos (30, -6, D:12) a +0 arbalest (30, -4, D:12) a +1 scimitar of flaming (32, 37, D:12) the +10 shortbow of the Eggplant {heavy, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (42, -18, D:12) 4 poisoned darts (49, -8, D:12) a +0 dire flail (58, -9, D:12) a +0 whip Level 13 of the Dungeon [Shop] Ruvesolu's Distillery a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) [Shop] Vemaum's Distillery a potion of curing (36 gold) a potion of moonshine (12 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of cancellation (96 gold) [Shop] Ulosin's Armour Boutique a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +2 barding (525 gold) a +0 scale mail (60 gold) a +0 leather armour of fire resistance (135 gold) a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +0 helmet (67 gold) a +0 pair of boots (67 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) [Shop] Alitaf's Weapon Shop 4 boomerangs (96 gold) a +0 flail (42 gold) a +1 falchion of holy wrath (148 gold) 5 stones (6 gold) a +0 club (12 gold) 6 stones (7 gold) a +4 orcbow of freezing (339 gold) 4 stones (4 gold) 6 silver javelins (648 gold) (0, 0, D:13) an amulet of the acrobat (2, 0, D:13) a +0 pair of boots (3, 18, D:13) a +0 robe (5, -9, D:13) 4 large rocks (5, -8, D:13) 3 large rocks (6, -1, D:13) a scroll of noise (8, -12, D:13) a +0 rapier (20, 2, D:13) the +1 dagger of Okawaru, Hammering {freeze, *Rage rF++ rC++} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. (25, 5, D:13) a potion of lignification (28, -18, D:13) a potion of moonshine (29, -18, D:13) a +0 trident (29, 21, D:13) a potion of berserk rage (37, -24, D:13) a +0 dagger (37, -22, D:13) a +0 pair of boots (48, 13, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) 8 stones (2, -13, D:14) a +0 dagger a +0 robe (4, -8, D:14) a +0 sling (5, -19, D:14) a +0 war axe (21, -17, D:14) a +2 short sword of electrocution (22, 19, D:14) 7 stones (31, -28, D:14) a +0 long sword (32, -29, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 long sword a +0 leather armour a +0 buckler (5, 19, D:15) 4 large rocks (10, 3, D:15) 32 gold pieces (10, 4, D:15) 11 gold pieces (11, 3, D:15) a scroll of fear (11, 4, D:15) 23 gold pieces (13, 21, D:15) a +0 shortbow (18, 37, D:15) a +0 helmet (25, -11, D:15) a +0 scale mail (29, -2, D:15) a +1 hand axe of electrocution a +0 chain mail (29, 0, D:15) a +0 short sword a +0 leather armour of fire resistance (30, -3, D:15) a +0 scimitar a +0 plate armour (30, -2, D:15) a +0 dagger a +2 robe (30, -1, D:15) a +0 trident a +0 plate armour (30, 10, D:15) a potion of mutation (31, -2, D:15) a +0 bardiche of flaming a +0 plate armour (32, -2, D:15) a +0 dagger a +0 robe (33, 16, D:15) a +0 battleaxe (36, 29, D:15) a +0 glaive (38, -4, D:15) a +0 chain mail (38, 16, D:15) a +0 club (39, 17, D:15) a +0 giant spiked club (40, -2, D:15) 7 stones (40, 16, D:15) a +0 dagger a +0 robe (40, 17, D:15) a +0 long sword a +0 arbalest a +0 chain mail (40, 19, D:15) a +0 long sword a +0 robe (41, 20, D:15) a +0 buckler (48, 26, D:15) a +0 ring mail (55, 32, D:15) a granite talisman Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (2, 1, Orc:1) a +0 orcbow (3, 3, Orc:1) a +0 dagger a +0 robe (6, -1, Orc:1) a +0 falchion (9, 4, Orc:1) a +0 robe a +1 dagger of venom (10, 3, Orc:1) a +2 robe of positive energy a +0 dagger of holy wrath (10, 4, Orc:1) a +0 giant spiked club a +0 war axe of freezing (11, 4, Orc:1) a +0 plate armour a +0 war axe (11, 5, Orc:1) a +0 dagger (12, -1, Orc:1) a +0 shortbow a +0 dagger (12, 0, Orc:1) a +0 plate armour a +0 heavy glaive a +0 dagger (13, 1, Orc:1) a +0 chain mail a +0 long sword a +2 heavy orcbow Level 2 of the Orcish Mines [Shop] Teecuill's Antique Weapon Boutique the +1 whip "Ytsoptuq" {freeze, rPois Will++ Str+5} (1175 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). a +0 club (26 gold) the +3 glaive "Brush" {drain, Fly rF+ Int+2} (1222 gold) Fly: It grants you flight. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the +3 rapier of Lyrres {venom, rElec Will+ Dex-3} (860 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). a +0 war axe (91 gold) a +0 sling (39 gold) a +0 partisan of distortion (312 gold) a +0 great sword (169 gold) a +0 rapier (104 gold) [Shop] Alugael's Assorted Antiques a scroll of amnesia (112 gold) a wand of iceblast (4) (268 gold) a +0 mace (84 gold) the +0 leather armour of Cug Zodi {-Tele Int+4 Dex+5 SInv} (702 gold) -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a scarf of repulsion (336 gold) a +0 phial of floods (1120 gold) [Shop] Erregar's Book Emporium a book of Contraptions (672 gold) a book of the Earth (576 gold) a book of the Tundra (480 gold) the Tome of the Crushed Gods (736 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Dazzling Flash Hexes/Fire 3 c - Anguish Hexes/Necromancy 4 d - Death's Door Necromancy 9 a Treatise on Traps (480 gold) a book of Debilitation (352 gold) Maxwell's Memoranda (672 gold) a book of Spectacle (640 gold) a book of Necromancy (288 gold) a book of Air (352 gold) the Unrestrained Analects (704 gold) a book of Wicked Creation (704 gold) [Shop] Seumuxau's Magic Scroll Shop a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, Orc:2) a +0 flail a +0 plate armour (4, 4, Orc:2) a +0 arbalest (6, 22, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (7, -1, Orc:2) a +0 arbalest (7, 4, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (7, 12, Orc:2) a +0 short sword a +0 scale mail a +0 club (8, 11, Orc:2) a +0 chain mail a +0 mace (8, 14, Orc:2) a +0 orcbow (9, 13, Orc:2) a +0 robe a +0 dagger (10, 8, Orc:2) a +0 club a +0 chain mail (10, 12, Orc:2) a +1 orcbow of freezing (11, 8, Orc:2) a +0 mace of venom (12, 11, Orc:2) a +0 heavy mace a +0 plate armour (15, 9, Orc:2) a +0 flail a +0 plate armour (15, 11, Orc:2) a +0 broad axe a +0 orcbow a +0 ring mail (16, 10, Orc:2) a +3 trident a +0 leather armour (17, 10, Orc:2) a +0 giant club (17, 11, Orc:2) a +0 great mace a +0 orcbow a +0 ring mail (18, 10, Orc:2) a +0 halberd a +0 plate armour (19, 9, Orc:2) a +0 flail of protection a +0 chain mail (19, 16, Orc:2) a +0 glaive a +0 orcbow a +0 ring mail (20, 15, Orc:2) a +0 glaive a +0 orcbow a +0 leather armour (21, 12, Orc:2) a +0 arbalest (23, 16, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (23, 40, Orc:2) a +0 club (23, 41, Orc:2) a +0 dire flail a +0 plate armour a +0 war axe a +0 chain mail (23, 42, Orc:2) a +0 arbalest (24, 40, Orc:2) a +0 dagger (25, 20, Orc:2) a +0 great mace a +0 arbalest a +0 ring mail (25, 40, Orc:2) a +0 dagger a +0 robe (25, 41, Orc:2) a +0 club a +0 ring mail a +0 short sword a boomerang (27, 10, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (27, 11, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour a +0 battleaxe a +0 orcbow a +0 ring mail (27, 12, Orc:2) a +0 shortbow (28, 11, Orc:2) a +0 broad axe a +0 orcbow a +0 ring mail (28, 12, Orc:2) a +0 arbalest a +0 shortbow a +0 orcbow (28, 13, Orc:2) a +0 shortbow a +0 orcbow (28, 15, Orc:2) a +0 whip (29, 12, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (32, 39, Orc:2) a +0 giant club (36, 10, Orc:2) a +4 glaive a +0 orcbow a +0 leather armour (37, 9, Orc:2) a +0 scimitar a +0 chain mail (37, 41, Orc:2) a +0 hand axe a +0 orcbow a +0 leather armour (38, 9, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (39, 2, Orc:2) a +0 broad axe a +0 orcbow a +0 ring mail (39, 6, Orc:2) a +0 partisan a +0 arbalest a +0 ring mail (40, 6, Orc:2) a +0 trident a +0 plate armour (40, 7, Orc:2) a +3 morningstar of draining a +0 chain mail (41, 2, Orc:2) a +0 chain mail a +0 dire flail 3 boomerangs Level 1 of the Lair of Beasts (0, 23, Lair:1) a +0 sling (4, -3, Lair:1) a +1 demon whip of venom (13, -10, Lair:1) a +0 mace (22, 35, Lair:1) a +0 cloak (31, 35, Lair:1) 4 boomerangs (34, -10, Lair:1) 3 boomerangs (36, 33, Lair:1) a +2 short sword of distortion (38, 30, Lair:1) a +0 war axe (41, -3, Lair:1) a +3 scimitar of flaming Level 2 of the Lair of Beasts (1, -21, Lair:2) a staff of alchemy (15, -4, Lair:2) a +0 robe (42, -5, Lair:2) a +0 orcbow (42, -3, Lair:2) a +0 shortbow (43, -4, Lair:2) a +0 shortbow (43, -3, Lair:2) a +0 shortbow (51, 11, Lair:2) a +0 war axe (51, 15, Lair:2) a +0 ring mail (55, -17, Lair:2) a +0 rapier (56, -15, Lair:2) a +1 pair of gloves (60, -25, Lair:2) a +0 halberd (61, -28, Lair:2) a +0 mace (66, -27, Lair:2) a +0 hand axe a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (22, 8, Lair:3) 3 stones (24, 11, Lair:3) a +0 flail (27, -3, Lair:3) a +0 leather armour a +3 great sword of flaming (31, 26, Lair:3) 6 stones (32, 18, Lair:3) a staff of alchemy (32, 22, Lair:3) a +0 scale mail (36, 6, Lair:3) a +2 hat (41, 3, Lair:3) a maw talisman (48, -21, Lair:3) 4 stones (48, -20, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an elephant skeleton (11, -5, Lair:4) a +0 shortbow (13, -3, Lair:4) a blink frog skeleton (27, 21, Lair:4) a +0 long sword (32, 5, Lair:4) a +0 club (35, 1, Lair:4) a +0 flail (40, -8, Lair:4) a +0 robe of willpower (42, 1, Lair:4) 6 boomerangs (45, 12, Lair:4) a book of Frost (46, 26, Lair:4) a +0 rapier (46, 30, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 morningstar of holy wrath (16, 36, Lair:5) a +0 mace (31, 15, Lair:5) a +1 battleaxe of electrocution (32, 49, Lair:5) a +0 morningstar (40, 31, Lair:5) a +0 rapier (48, 24, Lair:5) a maw talisman (57, 18, Lair:5) a +0 dagger (59, 16, Lair:5) a +0 leather armour (60, 33, Lair:5) 7 stones (61, 38, Lair:5) 4 potions of attraction (63, 21, Lair:5) a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) 5 stones (2, -33, Shoals:1) a +0 spear a +1 sling of freezing (2, -32, Shoals:1) a +0 spear a +0 sling (3, -35, Shoals:1) a +0 short sword (3, -33, Shoals:1) a +0 club a +0 sling (3, -32, Shoals:1) a +0 spear a +0 sling (5, -37, Shoals:1) a +0 long sword (9, -32, Shoals:1) a +0 rapier (12, -7, Shoals:1) a +0 trident a boomerang (26, 8, Shoals:1) a +0 scale mail (32, -37, Shoals:1) a +2 trident of venom (40, -13, Shoals:1) a +0 trident (50, -14, Shoals:1) a +0 spear (50, -6, Shoals:1) a +0 dagger (64, -5, Shoals:1) a +0 chain mail Level 2 of the Shoals (0, 0, Shoals:2) a +0 club a +0 sling (0, 1, Shoals:2) a +0 quarterstaff a +0 sling (1, 1, Shoals:2) a +0 sling a +0 spear (2, 1, Shoals:2) a +0 spear a +0 sling (14, -45, Shoals:2) a +0 trident (14, -5, Shoals:2) a +2 ring mail of willpower (14, 5, Shoals:2) a +0 heavy quarterstaff a +1 robe of cold resistance (22, -24, Shoals:2) a +0 chain mail (22, -22, Shoals:2) 12 large rocks (25, -19, Shoals:2) a +0 trident a +0 robe (39, -40, Shoals:2) a +0 heavy spear (41, -26, Shoals:2) the +0 chain mail of Xijem {^Contam rCorr Int+3} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (45, -29, Shoals:2) 7 stones (48, -31, Shoals:2) a staff of cold (50, -40, Shoals:2) a +0 ring mail Level 3 of the Shoals [Shop] Ugeucen's Visitors' Centre a potion of enlightenment (100 gold) [Shop] Ugeucen's Merfolk Armours a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a scarf of shadows (168 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +0 pair of boots (63 gold) [Shop] Ugeucen's Merfolk Weapons a +0 dagger (28 gold) 5 silver javelins (630 gold) a +1 short sword of freezing (173 gold) a +0 bardiche (126 gold) a +0 rapier (56 gold) a +0 spear (42 gold) 5 atropa-tipped darts (63 gold) a +0 trident (49 gold) [Shop] Ugeucen's Merfolk Magic a wand of charming (2) (62 gold) an amulet of reflection (390 gold) a +6 ring of dexterity (unknown) (468 gold) a +0 phial of floods (520 gold) a +0 lightning rod (4/4) (520 gold) a wand of charming (2) (62 gold) the Cyclopedia of Ice (624 gold) Spells Type Level a - Ozocubu's Refrigeration Ice 7 b - Splinterfrost Shell Ice/Forgecraft 7 c - Rimeblight Ice/Necromancy 7 a +0 lightning rod (4/4) (520 gold) (0, 0, Shoals:3) a +0 trident (2, -10, Shoals:3) a potion of mutation (4, -5, Shoals:3) a ring of resist corrosion (10, -3, Shoals:3) a +0 short sword (23, 26, Shoals:3) a +0 quarterstaff a +0 sling (24, 26, Shoals:3) a +0 longbow a +0 club (25, 26, Shoals:3) a +0 sling a +0 quarterstaff a faun corpse (skeletalised by now) (26, 27, Shoals:3) a +0 club a +0 sling (28, 30, Shoals:3) 3 large rocks (29, 12, Shoals:3) a +0 ring mail (31, 16, Shoals:3) a +0 trident (37, 21, Shoals:3) a +0 trident a merfolk skeleton (39, -18, Shoals:3) a +1 heavy spear (46, -13, Shoals:3) the +3 leather armour "Zaqeix" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (47, -4, Shoals:3) a +0 ring mail (56, 19, Shoals:3) a +0 trident (57, 20, Shoals:3) a +0 cloak (58, 29, Shoals:3) a +0 helmet (58, 35, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +1 scimitar of holy wrath (4, 3, Shoals:4) a +0 trident (5, -13, Shoals:4) the staff "Jiczupha" {MP+8 Str+3 Conj Summ} [staff of conjuration] MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (9, 3, Shoals:4) a +0 leather armour (9, 7, Shoals:4) a +0 trident (12, -35, Shoals:4) a +0 trident (12, -4, Shoals:4) a +0 morningstar (12, 7, Shoals:4) a potion of berserk rage (14, -28, Shoals:4) a staff of alchemy (15, -32, Shoals:4) a +1 trident of flaming a +0 leather armour (15, -27, Shoals:4) a +0 morningstar (17, -22, Shoals:4) 6 poisoned darts (17, -5, Shoals:4) a +0 war axe (17, 3, Shoals:4) a +2 ring mail of poison resistance (21, -5, Shoals:4) a +0 cloak (22, -10, Shoals:4) a +2 buckler of protection (23, -7, Shoals:4) 5 large rocks (29, -10, Shoals:4) a +0 trident (32, 7, Shoals:4) a +1 quarterstaff of draining (37, 8, Shoals:4) 4 stones (44, -40, Shoals:4) a +0 plate armour (44, -17, Shoals:4) a potion of attraction an amulet of magic regeneration 2 scrolls of vulnerability (46, -20, Shoals:4) a +0 spear (55, 4, Shoals:4) a +0 spear a +3 spear of flaming a +0 leather armour a +0 trident 2 boomerangs (56, 5, Shoals:4) a +0 spear of freezing a +0 leather armour a +1 rapier of draining a +0 robe a +0 rapier a +0 robe a +0 cloak Level 1 of the Snake Pit [Shop] Boyj's Tiny Tomes the Grimoire of Ill Luck (120 gold) Spells Type Level a - Sigil of Binding Hexes 3 the Catalogue of the Maleficium (120 gold) Spells Type Level a - Sigil of Binding Hexes 3 the Papyrus of the Torch (300 gold) Spells Type Level a - Fire Storm Conjuration/Fire 9 Hekyiro's Precepts of the Cumulonimbus (210 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 the Guidebook on Anemomancy (150 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 the Directory of Coordinates (240 gold) Spells Type Level a - Manifold Assault Translocation 7 the Anthology of Drafting (150 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 the Notes on Inhalation (210 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 (0, 0, Snake:1) a +0 dire flail (1, -14, Snake:1) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. an amulet of the acrobat (9, -11, Snake:1) a +0 short sword (9, 0, Snake:1) a +0 mace a +0 robe a +0 glaive (11, -32, Snake:1) a +0 flail (14, -15, Snake:1) 8 stones (17, -33, Snake:1) a +0 pair of gloves (21, -43, Snake:1) a +0 scimitar (21, -36, Snake:1) a +0 halberd (27, -15, Snake:1) a +0 spear (28, -14, Snake:1) a +0 robe a +0 glaive of holy wrath (36, -25, Snake:1) a +0 spear (38, -25, Snake:1) a +0 robe a +0 hand axe of electrocution (39, -24, Snake:1) a +0 shortbow of flaming (39, -10, Snake:1) a +0 quarterstaff (41, -2, Snake:1) a +0 leather armour (44, -13, Snake:1) a +0 spear (45, 4, Snake:1) a +0 long sword a +0 robe (46, 2, Snake:1) a +0 scimitar a +0 robe (46, 3, Snake:1) a +0 war axe (48, 3, Snake:1) a potion of mutation (49, 2, Snake:1) a +0 mace of protection a +0 robe (60, 0, Snake:1) a +0 club Level 2 of the Snake Pit (5, 2, Snake:2) a +0 shortbow a +0 battleaxe (5, 5, Snake:2) a potion of lignification (6, 2, Snake:2) a +0 hand axe (7, 4, Snake:2) a +0 robe a +0 war axe a +0 shortbow (8, -4, Snake:2) a +0 battleaxe a +0 robe (9, -6, Snake:2) a +0 battleaxe (9, 4, Snake:2) a +0 trident (12, 4, Snake:2) a +0 shortbow of flaming (12, 6, Snake:2) 18 gold pieces a +0 glaive a +0 shortbow (18, 5, Snake:2) an amulet of the acrobat a +0 robe a +2 lajatang of electrocution (18, 6, Snake:2) a +0 dire flail (19, 4, Snake:2) a +0 trident (19, 6, Snake:2) a +0 scimitar (20, 4, Snake:2) a +0 club (20, 18, Snake:2) a +0 quarterstaff (22, 11, Snake:2) 2 scrolls of vulnerability 6 scrolls of amnesia an amulet of guardian spirit a +0 plate armour a +4 ring of protection (24, -25, Snake:2) the blade talisman of the Journeyman {rPois rF- rN+ Stlth+} [blade talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (25, 13, Snake:2) a +0 scimitar (29, -29, Snake:2) a +0 trident (36, 26, Snake:2) 2 stones (37, -26, Snake:2) a +0 pair of gloves (38, -26, Snake:2) a +0 hand axe (38, -8, Snake:2) a +0 robe a +0 trident a +0 shortbow a +0 long sword a +0 arbalest a +0 robe a +0 flail (38, -7, Snake:2) a +0 hand axe (38, 25, Snake:2) a +1 vampiric spear (39, -7, Snake:2) a +0 long sword (39, 25, Snake:2) a +0 spear (39, 26, Snake:2) a +0 quarterstaff a +0 robe (40, -9, Snake:2) a +0 flail (42, -12, Snake:2) a +0 robe a +2 flail of protection (46, -5, Snake:2) a +0 war axe a +0 arbalest (47, -22, Snake:2) 5 stones (48, -20, Snake:2) a +0 robe a +0 glaive (55, -12, Snake:2) a +0 robe a +0 long sword a +0 arbalest (56, -10, Snake:2) a potion of moonshine (58, -13, Snake:2) a +0 robe a +4 war axe a +0 shortbow (58, -12, Snake:2) a +0 halberd a +0 arbalest of flaming (58, -11, Snake:2) a +0 halberd a +0 shortbow (59, -12, Snake:2) a +0 hand axe a +0 shortbow (60, -9, Snake:2) a +0 barding of cold resistance a +1 vampiric war axe a +0 longbow Level 3 of the Snake Pit (0, 0, Snake:3) an electric eel skeleton (2, -8, Snake:3) a +0 leather armour (2, -1, Snake:3) a sea snake skeleton (6, -1, Snake:3) a sea snake skeleton (7, -16, Snake:3) a potion of moonshine (7, -6, Snake:3) a +0 spear (7, -2, Snake:3) a +0 scimitar a +0 robe (8, -17, Snake:3) 6 stones (8, 22, Snake:3) a +0 plate armour (9, -1, Snake:3) a +0 helmet (10, 25, Snake:3) a +0 robe a +2 war axe of flaming (10, 26, Snake:3) a +0 long sword (10, 27, Snake:3) a +0 robe a +0 spear (12, 5, Snake:3) a +2 scimitar of flaming (14, 29, Snake:3) a +0 dagger (16, 18, Snake:3) a +0 chain mail (21, -24, Snake:3) a +0 long sword (22, -8, Snake:3) a +0 ring mail (24, 0, Snake:3) a +0 halberd (29, 29, Snake:3) a +2 halberd of protection (31, -16, Snake:3) a +0 scale mail (32, 13, Snake:3) a +0 trident (32, 29, Snake:3) a +0 halberd (32, 30, Snake:3) a +0 shortbow of flaming (35, -23, Snake:3) a +0 long sword (45, -19, Snake:3) a +0 shortbow a +0 halberd (45, 0, Snake:3) a +0 shortbow of flaming (45, 10, Snake:3) a +4 halberd (46, 4, Snake:3) 6 stones Level 4 of the Snake Pit (0, 0, Snake:4) a +0 robe a +0 morningstar (0, 2, Snake:4) a +0 robe a +0 quarterstaff (5, -38, Snake:4) a +0 longbow (8, -39, Snake:4) a +0 trident (8, -16, Snake:4) a +0 hand axe (9, -39, Snake:4) a +0 mace a +0 robe a +0 flail a +0 robe (9, -38, Snake:4) a +0 glaive a +0 robe (9, -17, Snake:4) a +0 robe a +0 flail a naga skeleton (13, -31, Snake:4) a +0 broad axe a +0 robe (13, -9, Snake:4) a +0 robe a +0 flail (14, -10, Snake:4) a +0 halberd (15, -18, Snake:4) a +0 hand axe (15, -10, Snake:4) a +0 hand axe (16, -18, Snake:4) a +0 flail a +0 robe (16, -2, Snake:4) a +0 scale mail (17, -21, Snake:4) a +0 short sword a +0 robe (17, -16, Snake:4) a potion of berserk rage (19, -15, Snake:4) a +0 spear (19, -9, Snake:4) a +0 trident a +0 flail (20, -9, Snake:4) a +0 trident (23, -16, Snake:4) a +0 buckler a +3 arbalest a +0 war axe a +0 robe (23, -15, Snake:4) a +2 barding a +0 halberd a +0 shortbow (23, 1, Snake:4) a +0 whip a +0 robe (24, -9, Snake:4) a +0 arbalest a +0 scimitar (24, -7, Snake:4) a +0 mace a +0 robe a +0 battleaxe a +1 robe of positive energy a +0 hand axe a +0 robe a +0 tower shield a +0 mace a +0 robe a +0 tower shield (24, -1, Snake:4) a +0 trident (24, 7, Snake:4) a +0 robe a +0 halberd a +0 shortbow (25, -7, Snake:4) a +0 spear a +0 robe (25, 12, Snake:4) a +0 spear a +0 robe (26, 9, Snake:4) a +0 quarterstaff a +0 robe (26, 11, Snake:4) a +0 long sword a +0 robe (26, 12, Snake:4) a +0 scimitar (26, 13, Snake:4) a +0 quarterstaff a +0 robe a +0 halberd a +0 robe (27, 11, Snake:4) a +0 flail a +0 kite shield (28, -34, Snake:4) a +0 glaive (29, 8, Snake:4) the serpent talisman of Pantheism {*Slow Fly rElec Str+3} [serpent talisman] *Slow: It may slow you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (38, 2, Snake:4) a +0 hand axe a +0 robe (39, 3, Snake:4) a +0 war axe (40, 13, Snake:4) a +0 long sword (41, -11, Snake:4) a +0 chain mail (42, -34, Snake:4) a +0 war axe (42, -32, Snake:4) a +0 club a +0 robe (43, 17, Snake:4) the +3 leather armour "Kubb" {Fly rF- Str+4} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). (44, -34, Snake:4) a +2 long sword of flaming a +0 robe (44, 18, Snake:4) a +0 halberd a serpent talisman (52, -13, Snake:4) a +0 mace (52, -12, Snake:4) a +0 short sword (52, -11, Snake:4) a +0 shortbow of flaming (53, -12, Snake:4) a +0 short sword a +0 robe (59, -18, Snake:4) a +0 hand axe