Subdon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 3, D) a +0 buckler (8, 3, D) a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a wand of paralysis (3) (59, 37, D) a +6 ring of strength (60, 36, D) a wand of mindburst (7) (60, 37, D) a +5 ring of evasion (61, 16, D) a staff of earth (unseen) (61, 26, D) the staff "Qulune" {rPois rN+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 36, D) a staff of fire (unseen) (61, 37, D) a staff of conjuration (unseen) (61, 41, D) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) (62, 1, D) a staff of fire (62, 8, D) a +0 dagger a staff of fire an orc corpse (skeletalised by now) (62, 11, D) a +0 dagger a +0 club (62, 16, D) a +0 scimitar of electrocution (62, 27, D) a +1 quarterstaff of draining (62, 32, D) a +3 great sword of freezing (still there?) a +0 robe (still there?) (62, 36, D) a staff of alchemy (unseen) (62, 37, D) a +6 ring of strength (62, 41, D) a rime drake corpse (63, 0, D) a +2 orcbow of freezing (unseen) (63, 11, D) a +0 dagger a +0 robe (63, 17, D) a +3 dagger of venom (63, 27, D) a +4 heavy spear (63, 36, D) a +0 short sword of draining (unseen) (63, 37, D) a +1 heavy mace (unseen) (64, 16, D) the +2 falchion "Uzes Ost" {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (64, 17, D) a +4 scale mail of fire resistance (64, 27, D) the +3 quarterstaff of Friendship {protect, ^Fragile rElec Str+6 Dex-3} Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (65, 26, D) the +3 sling "Bayclotu" {heavy, rN+} rN+: It protects you from negative energy. (67, 0, D) a +0 sling of freezing (69, 42, D) the +4 long sword of Lachrymose Innocence {protect, rC+ Str+7 Dex-4 Stlth+} Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. Stlth+: It makes you more stealthy. the +0 scale mail "Teribbosi" {Harm Rampage rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (70, 9, D) a +1 heavy broad axe (70, 36, D) a maw talisman (70, 42, D) a +1 flail of protection (71, 16, D) a +4 quarterstaff of speed (unseen) (71, 17, D) a +1 leather armour of poison resistance (unseen) (71, 26, D) a +0 dire flail of protection (unseen) (71, 27, D) a +2 trident of flaming (unseen) (71, 30, D) a +0 quarterstaff a +0 robe (72, 17, D) a +1 vampiric trident (72, 27, D) a +4 shortbow of freezing (73, 1, D) a staff of death (unseen) (73, 16, D) a +3 falchion of flaming (unseen) (73, 17, D) a +1 scimitar of holy wrath (unseen) (73, 36, D) the staff of Perversion {+Blink Fly rC+ Int+2 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 37, D) a +3 leather armour of cold resistance (unseen)