Dungeon Sprint DCSS version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 10724275012379065711 232 Subdon the Cleaver (level 6, -3/56 HPs) Began as a Coglin Berserker on May 6, 2024. Was a Believer of Trog. Succumbed to a merfolk siren's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:51 (95 turns). Subdon the Cleaver (Coglin Berserker) Turns: 95, Time: 00:00:51 Health: -3/56 AC: 2 Str: 19 XL: 6 Next: 4% Magic: 6/6 EV: 12 Int: 6 God: Trog [**....] Gold: 243 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 hand axe {Paloma} rCold . . . c - +0 dagger {Zorawar} rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no teleportation @: lethally poisoned (-3 -> -28), mesmerised, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Paloma} c - a +0 dagger (offhand) {Zorawar} Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 7.8 Fighting - Level 0.3 Short Blades + Level 8.3 Axes + Level 3.8 Armour - Level 3.9 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel sick. The merfolk siren chants its luring song. You hit the merfolk siren with your +0 hand axe. The merfolk siren is heavily wounded. You hit the merfolk siren but do no damage. You feel sick. The merfolk siren chants its luring song. You hit the merfolk siren with your +0 hand axe. The merfolk siren is severely wounded. You miss the merfolk siren with your +0 dagger. You feel sick. The merfolk siren barely misses you. You closely miss the merfolk siren with your +0 hand axe. The merfolk siren is heavily wounded. You closely miss the merfolk siren with your +0 dagger. You feel sick. The merfolk siren chants its luring song. You hit the merfolk siren with your +0 dagger. The merfolk siren is severely wounded. You hit the merfolk siren but do no damage. You feel sick. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. You barely miss the merfolk siren with your +0 hand axe. You feel sick. The merfolk siren hits you with a +3 spear of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel better. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. You hit the merfolk siren with your +0 hand axe. The merfolk siren hits you with a +3 spear of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You completely miss the merfolk siren with your +0 hand axe. The merfolk siren is severely wounded. You hit the merfolk siren with your +0 dagger. You die... ##. $## .. .. ## B#B # ##. #+# .# #.†###.##k# #.†.<.+# #..###.##.# ##. ##'## k# ## #.@.# # #.m#..# ##. .## ## ## You could see a merfolk siren (mesmerising). Vanquished Creatures 4 scorpions (D) 4 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Subdon the Coglin Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a merfolk siren 5 | D | Noticed a wyvern 5 | D | Noticed a wyvern 9 | D | Noticed a boulder beetle 9 | D | Noticed a boulder beetle 13 | D | Noticed a scorpion 13 | D | Noticed a scorpion 16 | D | Killed a scorpion 17 | D | Reached skill level 5 in Fighting 17 | D | Reached skill level 5 in Axes 17 | D | Reached XP level 2. HP: 27/27 MP: 2/2 17 | D | Reached XP level 3. HP: 33/33 MP: 3/3 17 | D | Reached XP level 4. HP: 39/39 MP: 4/4 19 | D | Killed a scorpion 20 | D | Reached skill level 6 in Axes 21 | D | Noticed a scorpion 21 | D | Noticed a scorpion 23 | D | Killed a scorpion 23 | D | Reached ** piety under Trog 24 | D | Reached skill level 7 in Axes 24 | D | Reached XP level 5. HP: 48/48 MP: 5/5 26 | D | Reached skill level 8 in Axes 26 | D | Reached XP level 6. HP: 56/56 MP: 6/6 94 | D | HP: 2/56 [merfolk siren/+3 spear of venom (13)] 95 | D | Succumbed to a merfolk siren's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 5 7 | 7.8 Axes | 5 7 8 | 8.3 Armour | 2 3 | 3.8 Dodging | 2 3 | 3.9 Short Blades | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 32 || 34 Hand axe | 1 | 31 || 32 Invoke: Berserk | 1 | || 1 Use: Potion | | 1 || 1 Armour: Animal skin | | 8 || 8 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 43 | 0 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 43 | 0 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 100 daAuts