Dungeon Sprint DCSS version 0.33-a0-540-gceed6161e0 (webtiles) character file. Game seed: 14266768113587952420 0 Sul the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Dec 6, 2024. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:37 (8 turns). Sul the Conjurer (Mummy Conjurer) Turns: 8, Time: 00:00:38 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, Sul the Mummy Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of warping. Ijyb shouts! Ijyb is nearby! The magic dart hits Ijyb but does no damage. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. Unknown command. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Sul the Mummy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D | Noticed Ijyb 8 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 2 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 7 | 1 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 7 | 1 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts